RandyGaul / C-HotloadingLinks
Example of MSVC makefile project for hotloading C with intellisense/debugger compatability
☆108Updated 2 years ago
Alternatives and similar repositories for C-Hotloading
Users that are interested in C-Hotloading are comparing it to the libraries listed below
Sorting:
- Blog posts☆132Updated 8 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Updated 8 years ago
- ☆85Updated 8 years ago
- A collection of interoperable minimalistic C libraries☆138Updated 5 years ago
- OpenGL and Vulkan header and loader generator.☆207Updated 10 months ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆120Updated 6 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆118Updated 8 years ago
- GLSL shader live-reloading☆70Updated 8 years ago
- A game engine.☆27Updated 9 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆118Updated 8 years ago
- An abstract graphics API library☆122Updated 6 years ago
- Various single-file C libraries.☆291Updated 7 years ago
- A juicy feature-packed debug menu intended for games.☆167Updated 4 years ago
- Clone of https://bitbucket.org/jonasmeyer/microprofile☆45Updated 7 months ago
- Debug heap useful for tracking down memory errors.☆25Updated 9 years ago
- Game Engine☆129Updated 6 years ago
- Cute little deferred shading implementation.☆141Updated 6 years ago
- Depth-of-field implemented with a summed area table☆48Updated 8 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆126Updated 4 years ago
- ☆95Updated 7 years ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- Insomniac DDL format parser☆68Updated 12 years ago
- Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.☆121Updated 2 years ago
- Lightweight entity/component/system library (C++11)☆127Updated 9 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆92Updated 8 years ago
- Decks and notes from previous presentations I've done☆61Updated 10 years ago
- Code Archive of GDMag Samples from 1994 to 2007☆95Updated 8 years ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆269Updated 8 years ago