AgX Tonemapping for Unity
☆176Mar 23, 2026Updated 7 months ago
Alternatives and similar repositories for AgX-Tonemapping-Unity
Users that are interested in AgX-Tonemapping-Unity are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Alternate colour grading system for VRchat using custom render textures.☆19Sep 3, 2025Updated last year
- Custom tone mapping extension for URP☆43Oct 10, 2026Updated 3 weeks ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆215Nov 25, 2024Updated last year
- Real-time global illumination using screen-space information for Unity HDRP☆190Oct 28, 2024Updated 2 years ago
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆527May 16, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Post-processing effects for Unity URP (6000.0.58f1) as part of my self study on shader programming☆51Oct 1, 2025Updated last year
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository☆366Jul 17, 2021Updated 5 years ago
- Physical Light Unit for (URP) Universal Render Pipeline☆24Jun 29, 2025Updated last year
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆122Nov 1, 2022Updated 4 years ago
- Alexander Sannikov's Radiance Cascades for Unity's URP☆185Oct 29, 2026Updated last week
- Light Leak Effect with Unity URP☆38Mar 2, 2026Updated 8 months ago
- Tools for working with Spherical Harmonics in Unity☆27May 23, 2024Updated 2 years ago
- ground truth ambient occlusion in unity urp☆53Sep 1, 2025Updated last year
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆261Aug 28, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Fully dynamic voxel based global illumination for Unity URP (Based on SEGI / Sonic Ether Global Illumination)☆33May 17, 2025Updated last year
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆297Nov 18, 2024Updated last year
- Tools and tweaks for working with global illumination in Unity☆30May 8, 2026Updated 6 months ago
- Unity shader implementation of Gran Turismo Tonemapping.☆102Sep 26, 2023Updated 3 years ago
- ☆18Jan 4, 2024Updated 2 years ago
- Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).☆160May 16, 2025Updated last year
- System that uses the recently exposed (+ much more precise) dspTime to schedule audio allowing for dynamic soundtracks that change musica…☆18Nov 12, 2021Updated 4 years ago
- A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering☆108Sep 16, 2026Updated last month
- Unity Multi Draw Indirect Plugin☆80Aug 10, 2026Updated 2 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A work in progress solution for capsule shadows in Unity.☆134Jan 5, 2024Updated 2 years ago
- Screen Space Global Illumination for Unity URP (Universal Render Pipeline).☆460Jun 1, 2025Updated last year
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆246Jan 23, 2026Updated 9 months ago
- A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each com…☆55Aug 28, 2025Updated last year
- Simple fog effects for URP☆145Apr 19, 2026Updated 6 months ago
- Amplify Bloom is a complete, fast and powerful Bloom Post-Process extension for Unity☆25Feb 12, 2026Updated 8 months ago
- Bloom using FFT to accelerate convolution, with Unity URP☆126May 21, 2023Updated 3 years ago
- Screen space reflection for Unity 2022 and Unity6☆145Dec 19, 2024Updated last year
- Reflection Probe Atlas impl. for Unity☆26Dec 31, 2018Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional ligh…☆940Oct 16, 2026Updated 3 weeks ago
- Various Static/Realtime Cubemap Rendering Implementations in Unity.☆25Apr 7, 2025Updated last year
- SDF texture generator for Unity☆16Nov 6, 2024Updated 2 years ago
- WolframAlpha inside Unity☆13Nov 15, 2021Updated 4 years ago
- Unity package implementing clustered capsule/character occlusion☆158Sep 14, 2024Updated 2 years ago
- A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores☆1,020Oct 25, 2026Updated 2 weeks ago
- Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free☆286Jan 8, 2026Updated 10 months ago