z3y / ClusteredBIRP
Clustered lighting for the Unity Built-In Pipeline in VRChat.
☆36Updated 3 months ago
Alternatives and similar repositories for ClusteredBIRP:
Users that are interested in ClusteredBIRP are comparing it to the libraries listed below
- Better lightmap packing for Unity☆27Updated 4 months ago
- A Node Shader Editor for Unity's Built-In Rendering Pipeline☆34Updated 3 weeks ago
- A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering☆89Updated last month
- Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat☆51Updated 2 years ago
- Alternate colour grading system for VRchat using custom render textures.☆13Updated 4 months ago
- Free version of Hekky's Shaders☆42Updated last year
- World of Warcraft inspired Volumetrics that hold up well in VR with small cost to performance. (You have to not be dumb when placing it t…☆85Updated 4 years ago
- Harmony-based Unity Editor QOL☆86Updated last year
- Unity shader for post-processing without scripts☆72Updated last year
- Packaged version of apkd's fix for Unity's abysmal static batching sorting☆18Updated 2 years ago
- General Unity Shader Inspector/Editor with focus on vrchat☆118Updated 3 weeks ago
- Voxel Tracing Shader for VRChat☆13Updated 2 years ago
- Official VRC shader dev entrance exam. (Not really though)☆27Updated 2 years ago
- Lighting library for toon shaders☆52Updated 2 years ago
- Modification of the Unity builtin UI shader that fixes the edges of quads being visible on text characters☆21Updated 5 years ago
- All of the VRChat Prefabs that Vowgan has created for Booth and Patreon since 2020☆29Updated 9 months ago
- ☆42Updated this week
- Unity tool to pack texture channels into a single texture.☆13Updated 3 years ago
- Collection of array extension methods compatible with UdonSharp 1.x which adds partial feature set from List<T>☆34Updated last year
- A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process☆94Updated 5 years ago
- Xiexe and Scruffy bone your avatars.☆18Updated 3 years ago
- A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by …☆29Updated 3 years ago
- Unity Editor extension for exporting consistent revisions of unitypackages with custom configurations☆20Updated 10 months ago
- Various Shaders for VRChat☆12Updated 2 years ago
- Dynamicly fit colliders to avatars humanoid armature.☆36Updated 4 months ago
- Using Grab Passes for VRChat☆53Updated 5 years ago
- Shader Graph target for the Unity built-in pipeline☆91Updated last month
- A collection of Unity shaders and scripts for VRChat.☆68Updated 3 years ago
- An open-source stereo-correct screen-space shader for Unity, mainly intended for usage in animations and games such as VRChat.☆66Updated last year
- A physically accurate screen shader, that displays the screen as subpixels.☆33Updated last year