marceloprates / Voxel-WatersimLinks
A voxel fluid simulator implemented in Processing
☆36Updated 4 years ago
Alternatives and similar repositories for Voxel-Watersim
Users that are interested in Voxel-Watersim are comparing it to the libraries listed below
Sorting:
- A 3D modeling and rendering programming language utilizing SDFs.☆59Updated last month
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆60Updated 5 years ago
- fontpage texture generator for use in shaders☆21Updated 8 years ago
- A backup of all public WebGL fragment shaders that I have published on Shadertoy.☆39Updated last year
- Cross-platform compute shader engine☆134Updated 2 weeks ago
- About math, programming and procedural generation☆126Updated 2 years ago
- Free voxel models for Avoyd Voxel Editor: make voxel art, export to 3D mesh etc. All downloadable assets are licensed under CC BY 4.0.☆45Updated 4 months ago
- Simple C++ implementatoin of particle-based hydraulic erosion on a square grid☆112Updated 5 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆38Updated 2 years ago
- Create evolving artistic images with hot-code-reloaded Lisp and GLSL.☆110Updated 2 years ago
- Tiny Climate Simulation☆28Updated 4 years ago
- Lightweight GLSL live-coding tool for macOS, Linux and Windows☆99Updated 2 years ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆145Updated 5 months ago
- ☆30Updated 5 months ago
- Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation☆76Updated 2 years ago
- A Procedural + Directed Game Art Generator☆38Updated 6 months ago
- Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog☆152Updated 5 years ago
- GPU shallow water solver using the virtual pipes model using WebGPU☆83Updated 5 months ago
- Isosurface extraction using largely undiscovered techniques.☆139Updated 7 years ago
- C++/WASM GL Framework☆98Updated 3 weeks ago
- ShapeML is a rule- or grammar-based procedural 3D modeling framework.☆86Updated 2 years ago
- Geo-Astronomical library for artist☆67Updated last month
- Procedural Generation Experiments☆103Updated 4 years ago
- ☆20Updated last year
- Examples of generating and using irregular grids☆48Updated 5 months ago
- Vase Renderer implemented on Unity☆1Updated last year
- A procedural function that generates dendritic patterns and is locally computable.☆82Updated 2 years ago
- A browser implementation of StructureSynth with more primitives, non-uniform scaling of all primitives and object export for extrenal ren…☆61Updated 5 years ago
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆105Updated 4 months ago
- Source code of the interactive book, “Geometry Processing Algorithms”☆36Updated 3 years ago