otaviogood / shader_fontgenLinks
fontpage texture generator for use in shaders
β21Updated 8 years ago
Alternatives and similar repositories for shader_fontgen
Users that are interested in shader_fontgen are comparing it to the libraries listed below
Sorting:
- π A node-based editor for experimenting with signed distance fields and raymarching.β60Updated 5 years ago
- SDF Physicsβ44Updated 3 years ago
- A backup of all public WebGL fragment shaders that I have published on Shadertoy.β39Updated last year
- A 3D modeling and rendering programming language utilizing SDFs.β59Updated last month
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejsβ83Updated 4 years ago
- β30Updated 5 months ago
- A simple library for photorealistic generative graphicsβ19Updated 7 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)β38Updated 2 years ago
- Rendering one triangle, the WebGL/WebGPU wayβ58Updated 2 years ago
- A 2D SDF texture generatorβ154Updated last year
- β22Updated 11 months ago
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.β154Updated 3 months ago
- Demos and experiments in WebGPU technology. Focus on compute shaders.β43Updated 3 months ago
- WebGL Voxel Cone Tracingβ48Updated 7 years ago
- 2D Global Illumination GLSL ESβ27Updated 2 years ago
- Examples of generating and using irregular gridsβ48Updated 5 months ago
- WebGL-based Unified Particle Systemβ77Updated 8 years ago
- Distance Field Editor (experimental)β47Updated 4 years ago
- Path tracing demoβ97Updated 2 years ago
- A barebones WebGL implementation of Doom 3's "glare" effect.β36Updated 2 years ago
- GPU shallow water solver using the virtual pipes model using WebGPUβ83Updated 5 months ago
- Check for and avoid redundant state settingβ37Updated 2 months ago
- β39Updated 3 years ago
- Offline font tuning/bitmap generation via shadersβ79Updated 2 weeks ago
- Proposal for adding rigid body dynamics extension to glTFβ50Updated last week
- Shadertoy for WebGPU compute shaders.β131Updated this week
- Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blogβ152Updated 5 years ago
- Rendering algorithms implemented in WebGPU.β82Updated last year
- Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimiβ¦β107Updated 2 years ago
- Sculpting with symmetryβ18Updated 4 years ago