Jaysmito101 / WFCForgeLinks
A Procedural + Directed Game Art Generator
☆38Updated 4 months ago
Alternatives and similar repositories for WFCForge
Users that are interested in WFCForge are comparing it to the libraries listed below
Sorting:
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆44Updated last year
- Free voxel models for Avoyd Voxel Editor: make voxel art, export to 3D mesh etc. All downloadable assets are licensed under CC BY 4.0.☆45Updated 2 months ago
- A procedural function that generates dendritic patterns and is locally computable.☆81Updated 2 years ago
- GPU Terrain generator and erosion simulator☆30Updated 4 months ago
- An implementation of Hans Theobald Beyer's algorithm for simulated hydraulic erosion☆51Updated 3 months ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆29Updated 4 months ago
- game engine based on raylib+EnTT libraries, end goal of creating a tactical RPG☆17Updated 3 years ago
- Procedural Wind Erosion / Abrasion / Suspension / Cascading / Aeolian Process Simulation☆75Updated 2 years ago
- A "Pixelart like" voxel engine☆48Updated 5 years ago
- ☆40Updated 5 years ago
- Sokol based rendering module for Flecs.☆30Updated 10 months ago
- A C++ DLL project for the WaveFunctionCollapse algorithm, plus various interfaces for using it.☆20Updated this week
- A small collection of procedural dungeon generation algorithms.☆19Updated 3 years ago
- Python3 / C++23 Geomorphology Simulation Library and Toolbox☆68Updated 2 months ago
- Model synthesis is a technique for generating 2D and 3D shapes from examples.☆175Updated last year
- Photorealistic ray-traced micro-voxel fps engine☆18Updated last month
- An Open Source Voxel RPG☆40Updated last week
- Procedural Plate Tectonics using Clustered Convection☆21Updated 2 years ago
- uTracker: A mod music tracker☆21Updated 5 years ago
- Web compatible voxel rendering engine☆24Updated last year
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆52Updated 4 years ago
- WAD to glTF converter☆19Updated last year
- 2D Wave Function Collapse as Blender Plugin☆39Updated 3 years ago
- A very fast and scalable physics engine, based on Box2D.☆76Updated last year
- Procedurally generated alchemy circles☆59Updated 5 years ago
- ☆44Updated 5 years ago
- 1D/2D/3D Hierarchical Spatial Hash Grid written in C☆79Updated 7 months ago
- Kraut is a program to procedurally generate plants, especially trees.☆101Updated 4 years ago
- WaveFunctionCollapse on graphs☆61Updated 4 years ago
- C++ Entity Component Systems library☆24Updated 4 years ago