A Procedural + Directed Game Art Generator
☆38Jan 17, 2025Updated last year
Alternatives and similar repositories for WFCForge
Users that are interested in WFCForge are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Java implementation of the Wave function collapse algorithm.☆22May 9, 2023Updated 2 years ago
- Procedural generator of glyphs☆20Jun 7, 2020Updated 5 years ago
- Wolfenstein 3D for DOS/4GW☆18Jan 4, 2019Updated 7 years ago
- Documentation for the MarkovJunior project, by Maxim Gumin☆26Jun 28, 2022Updated 3 years ago
- 3D Graphics API low-level abstraction layer☆10Jul 18, 2019Updated 6 years ago
- ☆13Feb 26, 2024Updated 2 years ago
- Using Python to precedurally generate 3D meshes, drawn with OpenGL.☆10Aug 25, 2024Updated last year
- A simple island map generator configuration for MarkovJunior☆22Jun 17, 2022Updated 3 years ago
- A procedural and customizable tree generator for the TIC80 fantasy computer☆33Jul 7, 2023Updated 2 years ago
- AGS Fast Wave Function Collapse Plugin☆15Jun 23, 2020Updated 5 years ago
- A C++ DLL project for the WaveFunctionCollapse algorithm, plus various interfaces for using it.☆22Feb 24, 2026Updated last month
- WFC Overlapping Model implementation in haxe☆15Aug 19, 2018Updated 7 years ago
- A ceiling mounted camera which looks around between defined points. Can detect and track a player character.☆14Mar 17, 2023Updated 3 years ago
- A probabilistic programming language based on pattern-rewriting☆87Jan 8, 2024Updated 2 years ago
- ☆10Aug 19, 2018Updated 7 years ago
- This is a Strategy Camera Movement template with features such as Camera Zoom and Edge Scrolling. The template is available in C++ and Bl…☆21Apr 26, 2022Updated 3 years ago
- Modified version of the WFC algorithm that generates cyclic paths around obstacles☆19Jun 12, 2024Updated last year
- 🎨 Dark & low-contrast theme based on the Vim's Zenburn color scheme☆13Oct 13, 2020Updated 5 years ago
- Entry to Game Off 2022 Jam.☆10Dec 1, 2022Updated 3 years ago
- Plugin for Unreal Engine that allows you to create multilayered biomes using the PCG.☆26Feb 2, 2025Updated last year
- A bunch of Fontlab Macros☆20Apr 20, 2017Updated 8 years ago
- A simple image-to-voxel convertor☆19Feb 9, 2025Updated last year
- Modules for VCV 2.x☆12Sep 7, 2025Updated 6 months ago
- A "simple" world simulator☆15Feb 8, 2018Updated 8 years ago
- ☆183Aug 18, 2023Updated 2 years ago
- Dynamic scripting language for the JVM 🐿️☆12Mar 30, 2025Updated 11 months ago
- Proof of concept for FPS animation system☆15Jan 18, 2025Updated last year
- UE5 Finite State Machine (FSM) mimicking the Unreal 3 FSM☆36Jun 4, 2025Updated 9 months ago
- Bitmap and tilemap generation from a single example with the help of ideas from quantum mechanics. Java port of mxgmn's wavefunctioncolla…☆16Dec 19, 2019Updated 6 years ago
- Procedural Plate Tectonics using Clustered Convection☆23Jul 24, 2022Updated 3 years ago
- A language for certifying specification☆14Sep 27, 2023Updated 2 years ago
- A 2D volumetric lighting and shadowing solution for Unity☆24Feb 18, 2016Updated 10 years ago
- Runtime writing to huge (4K+) textures at realtime framerates.☆24May 22, 2023Updated 2 years ago
- Web-first Computer Graphics Tools☆20Updated this week
- WaveFunctionCollapse on graphs☆64Dec 9, 2020Updated 5 years ago
- FontLab vfb to UFO3 converter☆10Feb 16, 2021Updated 5 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆61Mar 21, 2020Updated 6 years ago
- Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.☆307Jun 11, 2023Updated 2 years ago
- A Vulkan-based 3-D graphics engine, written in Java (code has New BSD license)☆16Mar 5, 2026Updated 2 weeks ago