enjmiah / interactive-geometry
Source code of the interactive book, “Geometry Processing Algorithms”
☆35Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for interactive-geometry
- A JavaScript Fluid Simulation using the Material Point Method (MPM)☆52Updated 2 months ago
- Experiment implementation of Multiple Neighborhoods Cellular Automata using WebGPU☆36Updated last year
- Flat 2D and 3D line rending with Regl for WebGL☆51Updated 5 months ago
- An experimental voxel engine.☆46Updated last year
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆96Updated last year
- A web based structure synthesizer☆18Updated last month
- ☆37Updated 3 years ago
- A library for constraining triangulations from Delaunator☆60Updated 3 months ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- Realtime Euclidean distance field generation and rendering☆63Updated 2 years ago
- Pure GPU, instanced, screen-projected lines for regl☆176Updated last year
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆33Updated last year
- glsl function for making cosine palettes☆33Updated 8 years ago
- Collection of polygon data in various formats for testing computational geometry algorithms.☆46Updated 4 years ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆34Updated 2 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆22Updated 9 years ago
- Typescript library for generating distance fields from 2d images on the GPU☆101Updated 4 years ago
- Extrudes a shape along a path☆28Updated 7 months ago
- some tiny webgl scripts that might come in handy☆57Updated last year
- A JS / WebGL Cellular Automata engine☆23Updated 6 years ago
- Generate meshes from signed distance functions and constructive solid geometry operations.☆180Updated 3 years ago
- 👾 A free form mesh sculpting tool☆37Updated 9 years ago
- Highly extendable instanced line rendering in a single draw call☆21Updated last year
- A GLSL function for generating 3D supershapes.☆34Updated 8 years ago
- SDF Physics☆40Updated 2 years ago
- SDF -> Voxels -> Faces -> Pixels☆19Updated 2 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- ☆35Updated 2 years ago
- ☆34Updated 5 years ago
- Compute mesh normals using angle weights☆22Updated 3 years ago