lisyarus / webgpu-shallow-waterLinks
GPU shallow water solver using the virtual pipes model using WebGPU
☆83Updated 5 months ago
Alternatives and similar repositories for webgpu-shallow-water
Users that are interested in webgpu-shallow-water are comparing it to the libraries listed below
Sorting:
- WebGPU rendering experiments☆111Updated last year
- WebGPU tech demo showcasing various graphics techniques☆146Updated this week
- WebGPU game engine for fun and games.☆70Updated this week
- Voxel / ray tracing template for the blog posts.☆55Updated last year
- Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog☆152Updated 5 years ago
- Compute-Less Clustered Lighting☆59Updated last year
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 2 years ago
- A software raytracing engine written in WebGPU☆344Updated 5 months ago
- A free tool for experimenting with WebGPU fragment shaders and the WebGPU Shader Language (WGSL) #wasm #webgpu☆31Updated 4 months ago
- Supplanting matrices with PGA in a forward 3D renderer.☆204Updated 11 months ago
- ☆37Updated 5 months ago
- ☆124Updated last year
- A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.☆73Updated 7 months ago
- Proposal for adding rigid body dynamics extension to glTF☆50Updated this week
- Just Math - A collection of pure math demos for computer graphics.☆99Updated 4 months ago
- Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rend…☆70Updated 9 months ago
- A 2D implementation of Radiance Cascades by Alexander Sannikov.☆59Updated last year
- ☆35Updated 2 years ago
- Roquefort - WebGPU fluid simulator☆61Updated 2 months ago
- A tiny CPU rasterization engine accompanying a tutorial series on writing a CPU rasterizer☆91Updated 8 months ago
- 2D Global Illumination GLSL ES☆27Updated 2 years ago
- Another interactive 3D fluid simulation in WebGPU☆115Updated 2 months ago
- A tiny GPU raytracer, using Zig and WebGPU☆154Updated 4 years ago
- A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.☆255Updated 2 years ago
- Realtime path tracing via WebGPU compute shaders☆122Updated last year
- ☆20Updated last year
- fontpage texture generator for use in shaders☆21Updated 8 years ago
- A simple AVDB constraint-based dynamics solver implementation using LegitVulkan☆37Updated 3 weeks ago
- ☆35Updated last year
- Nimble bidirectional text stack for UIs☆243Updated last week