GPU shallow water solver using the virtual pipes model using WebGPU
☆100Feb 4, 2025Updated last year
Alternatives and similar repositories for webgpu-shallow-water
Users that are interested in webgpu-shallow-water are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A software raytracing engine written in WebGPU☆384Feb 13, 2025Updated last year
- Art assets for desert scene☆17Jul 1, 2021Updated 4 years ago
- geodesic geometry library in C☆33Jul 16, 2016Updated 9 years ago
- In early development☆15Jul 20, 2020Updated 5 years ago
- A 3D character controller built with React Three Fiber, Rapier physics.☆36May 14, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆16Jul 14, 2023Updated 2 years ago
- A WebGPU implementation of the "Pristine Grid" technique☆27Mar 18, 2024Updated 2 years ago
- Partitioned top level acceleration structure sample☆18May 4, 2026Updated last month
- Voxel Cone Tracing implemented in a well-abstracted layer that wraps around Vulkan.☆15May 24, 2019Updated 7 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆25Jun 9, 2024Updated 2 years ago
- Fast Water Simulation for Games Using Height Fields☆31Jun 15, 2017Updated 8 years ago
- A zig library to manipulate gemini text files☆15Oct 4, 2024Updated last year
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆181Updated this week
- Build Swift apps with just text!☆18Nov 1, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- 🤖 A Swift port of Mapbox's earcut.js library☆10Jul 1, 2024Updated last year
- C/C++ single header library to determine the time in seconds that passed since the start of the current process, including everything tha…☆39Dec 25, 2024Updated last year
- ☆21Jul 18, 2022Updated 3 years ago
- Recursive Wang tiles dataset for blue noise☆15Jan 29, 2016Updated 10 years ago
- shader math for geographic projections☆29Jan 10, 2024Updated 2 years ago
- A Haskell implementation of a C compiler☆12Jun 19, 2021Updated 4 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Apr 10, 2011Updated 15 years ago
- A port of AMD's Single Pass Downsampler for WebGPU☆22Aug 3, 2025Updated 10 months ago
- A add-on browser manager widget, to quickly open blender addon folders in explorer☆11Aug 30, 2023Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Zig bindings for the Unicode Character Database☆16Jun 8, 2026Updated last week
- Sample for adaptive triangle tessellation in ray tracing☆27May 29, 2026Updated 2 weeks ago
- A 15 puzzle game implemented with raylib.☆12Sep 15, 2024Updated last year
- High-performance C++ hash table using grouped SIMD metadata scanning. Beats SOTA at scale.☆49Dec 23, 2025Updated 5 months ago
- WebGPU rendering experiments☆117Dec 26, 2023Updated 2 years ago
- NV ray tracing with rust and ash!☆59May 29, 2019Updated 7 years ago
- Ananannother happy happy playground >w☆☆21Jan 2, 2020Updated 6 years ago
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆110Jul 9, 2025Updated 11 months ago
- Stable Diffusion plugins for Gimp and Blender with Google Colab support☆15Mar 28, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A curated list of awesome AI tools for generating and manipulating 3D models using text, images, or AI-enhanced modeling engines.☆14Apr 19, 2025Updated last year
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- Wasm binary parser for Zig☆19Mar 2, 2023Updated 3 years ago
- Demo OpenCL kernels written in Zig☆13Jul 23, 2025Updated 10 months ago
- Basic implementation of path traced volumetrics☆35Feb 17, 2026Updated 3 months ago
- Edit your reading list in a big ol' table view☆16Feb 12, 2021Updated 5 years ago
- Use Stable Diffusion intrinsic lora to render texture maps (normal, albedo, shade, depth)☆16Mar 10, 2024Updated 2 years ago