lighttransport / tf-frozen2ccLinks
TensorFlow frozen forward model to plain C++ converter
☆10Updated 7 years ago
Alternatives and similar repositories for tf-frozen2cc
Users that are interested in tf-frozen2cc are comparing it to the libraries listed below
Sorting:
- GPU-accelerated path tracer☆19Updated 10 years ago
- ☆25Updated 8 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 8 years ago
- ☆54Updated 6 years ago
- Small code to write OpenEXR images☆59Updated 3 years ago
- 3D painting tool☆39Updated 12 years ago
- Work-in-progress CPU renderer using Embree☆18Updated 6 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- ☆48Updated 9 years ago
- Tone Mapper☆73Updated 8 months ago
- spica is a cross-platform renderer☆21Updated 7 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- ☆115Updated last year
- ☆63Updated 8 years ago
- A simple path tracing renderer based on OptiX.☆22Updated 6 years ago
- The experimental implementation of Blue-noise Dithered Sampling☆21Updated 9 years ago
- NanoPM, single header only PatchMatch☆77Updated 6 months ago
- GPU Recursive Filtering☆48Updated 2 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆27Updated 10 years ago
- Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"☆51Updated 14 years ago
- Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)☆72Updated 13 years ago
- ☆63Updated 7 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 5 years ago
- ☆66Updated 7 years ago
- GPU Photon Mapper☆39Updated 4 years ago
- A quick implementation of MLFLIP☆47Updated 6 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆184Updated 5 years ago
- Basic CUDA path tracer with triangle mesh support☆51Updated 5 years ago
- Hierarchical Visibility for Virtual Reality, which implements a hybrid CPU/GPU ray-caster, suited for real time rendering of effects such…☆115Updated 4 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆41Updated 2 years ago