keijiro / PostProcessingUtilitiesLinks
Utility scripts for the post processing stack
☆260Updated 6 years ago
Alternatives and similar repositories for PostProcessingUtilities
Users that are interested in PostProcessingUtilities are comparing it to the libraries listed below
Sorting:
- A simple GPU particle system for Unity☆355Updated 6 years ago
- Lightning effect for Unity☆203Updated 9 years ago
- Basic skybox extensions for Unity☆399Updated 8 years ago
- Multifunctional color adjustment plugin for Unity.☆261Updated 9 years ago
- Fade-to-skybox fog effect for Unity☆194Updated 5 years ago
- Mesh deforming shader example (Unity)☆299Updated 8 years ago
- An attempt at making a aura thingie with a isoline shader.☆203Updated 7 years ago
- Shadow matte shader for Unity☆377Updated 7 years ago
- A GPU accelerated fractal terrain renderer for Unity☆287Updated 7 years ago
- GPU accelerated object array animator for Unity☆316Updated 9 years ago
- Contour line filter for Unity☆473Updated 6 years ago
- Flowing line renderer for Unity☆368Updated 9 years ago
- Isoline image effect for Unity☆175Updated 9 years ago
- Screen Space Ambient Obscurance image effect for Unity☆326Updated 7 years ago
- (Unity) Cross-fading LOD shader example☆235Updated 7 years ago
- An example of use of procedural instancing.☆283Updated 8 years ago
- Cosine gradient generator for Unity☆397Updated 3 years ago
- Oldskool frame buffer feedback effect for Unity☆168Updated 7 years ago
- Flip book effect example for Unity☆485Updated 7 years ago
- Sonar effect for Unity☆427Updated 11 years ago
- GPU accelerated fractal tunnel renderer for Unity☆179Updated 9 years ago
- Procedural blood stain shader☆198Updated 6 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆368Updated 7 years ago
- An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.☆308Updated 3 years ago
- Simple procedural motion with Unity Timeline.☆448Updated 5 months ago
- Image effects for post processing stack created with shader graph for Unity☆170Updated 4 years ago
- Super small example of using offscreen render targets to achieve a portal effect in Unity☆257Updated 5 years ago
- An image effect simulating analog video artifacts in Unity.☆185Updated 7 years ago
- A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awes…☆296Updated 6 years ago
- Flocking behavior simulation (Unity)☆264Updated 11 years ago