An example of a geometry shader with Unity's standard lighting model support.
☆368Nov 7, 2017Updated 8 years ago
Alternatives and similar repositories for StandardGeometryShader
Users that are interested in StandardGeometryShader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An attempt at making a aura thingie with a isoline shader.☆201Mar 25, 2018Updated 8 years ago
- Experiments on geometry shader instancing with skeletal animations☆479Feb 6, 2019Updated 7 years ago
- Mesh voxelization for Unity.☆1,524Jan 6, 2019Updated 7 years ago
- A small example of procedural modeling with compute shaders.☆286Aug 23, 2017Updated 9 years ago
- An example of use of compute shaders and procedural instancing.☆673Mar 11, 2018Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Object instancing/particle animation system for Unity☆1,226Feb 10, 2017Updated 9 years ago
- An example showing how to generate per-object motion vectors when using DrawMesh.☆79Oct 2, 2017Updated 9 years ago
- Reaction-diffusion system with CustomRenderTexture.☆323Aug 11, 2025Updated last year
- Just tried making boids with particle trails.☆105Jan 28, 2018Updated 8 years ago
- Control motion vector generation from timeline☆44Nov 29, 2017Updated 8 years ago
- (Unity) Cross-fading LOD shader example☆236Nov 19, 2017Updated 8 years ago
- A Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.☆174Jan 3, 2017Updated 9 years ago
- Noise shader library for Unity☆1,383Dec 4, 2025Updated 10 months ago
- Distance-field volume generator for Unity☆181May 31, 2017Updated 9 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Unity ECS example for special effects☆574Jul 11, 2018Updated 8 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆857Oct 19, 2021Updated 5 years ago
- 書籍「UnityGraphicsProgramming vol.1」のサンプルコードリポジトリ☆443Mar 24, 2019Updated 7 years ago
- Isoline image effect for Unity☆176Jul 21, 2016Updated 10 years ago
- hi☆72Dec 27, 2017Updated 8 years ago
- Unity's standard shader with triplanar mapping☆331Oct 2, 2017Updated 9 years ago
- Experimental implementation of contact shadows for Unity.☆295Dec 11, 2017Updated 8 years ago
- Screen Space Ambient Obscurance image effect for Unity☆327Oct 30, 2017Updated 9 years ago
- Raymarching Shader Generator in Unity☆1,411Jul 30, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Generates a slice of shadow volumes with an invisible wall.☆18Feb 9, 2019Updated 7 years ago
- Depth of field effect for Unity☆399Jan 27, 2017Updated 9 years ago
- Contour line filter for Unity☆482Oct 30, 2018Updated 8 years ago
- Experimental special effects for VideoPlayer (Unity 5.6 new feature)☆283Mar 25, 2017Updated 9 years ago
- GPU accelerated object array animator for Unity☆318Mar 31, 2016Updated 10 years ago
- i have no idea what im making☆49Dec 27, 2017Updated 8 years ago
- Testing a sphere point picking function.☆25Nov 3, 2017Updated 8 years ago
- Sketches made with ShaderLab in Unity.☆497Oct 31, 2019Updated 6 years ago
- Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.☆461Mar 27, 2019Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- An example of use of procedural instancing.☆276Sep 3, 2017Updated 9 years ago
- Cosine gradient generator for Unity☆400Mar 31, 2022Updated 4 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆786Aug 5, 2019Updated 7 years ago
- ☆73Aug 2, 2020Updated 6 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆115Sep 21, 2017Updated 9 years ago
- Basic skybox extensions for Unity☆398Apr 16, 2017Updated 9 years ago
- Skybox shader with volumetric clouds☆470Jul 25, 2017Updated 9 years ago