keijiro / NoiseBall2
A small example of procedural modeling with compute shaders.
☆284Updated 7 years ago
Alternatives and similar repositories for NoiseBall2:
Users that are interested in NoiseBall2 are comparing it to the libraries listed below
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆458Updated 5 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆366Updated 7 years ago
- ☆246Updated 5 years ago
- This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in…☆243Updated 7 years ago
- Simple verlet integration simulator for Unity.☆267Updated 5 years ago
- A Unity example that shows how to use the new implementation of DrawProcedural.☆184Updated 5 years ago
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- Simple procedural motion with Unity Timeline.☆433Updated 6 months ago
- A simple GPU particle system for Unity☆352Updated 6 years ago
- A Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.☆172Updated 8 years ago
- Shadow matte shader for Unity☆370Updated 6 years ago
- A port of Evan Wallace's "Water Demo" for WebGL to Unity.☆325Updated 5 years ago
- An example of controlling particle system from timeline.☆561Updated 3 years ago
- Flip book effect example for Unity☆479Updated 6 years ago
- 2D fluid simulation in Unity☆260Updated 3 years ago
- Skybox shader with volumetric clouds☆459Updated 7 years ago
- A testbed project for Unity real-time ray tracing features☆288Updated 9 months ago
- Mesh deforming shader example (Unity)☆296Updated 8 years ago
- Experimental implementation of contact shadows for Unity.☆283Updated 7 years ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆251Updated 4 years ago
- Cosine gradient generator for Unity☆391Updated 2 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆152Updated 6 years ago
- Screen Space Ambient Obscurance image effect for Unity☆326Updated 7 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆308Updated 5 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆509Updated 7 years ago
- Contour line filter for Unity☆466Updated 6 years ago
- A powerful volumetric light plugin based on post-processing in Unity3D☆461Updated 6 years ago
- Animating grass shader for Unity☆516Updated 8 years ago
- GPU powered boids with multiple implementations☆372Updated 6 years ago
- Unity ECS example for special effects☆568Updated 6 years ago