keijiro / Swarm
An example of use of compute shaders and procedural instancing.
☆666Updated 6 years ago
Alternatives and similar repositories for Swarm:
Users that are interested in Swarm are comparing it to the libraries listed below
- Non-realistic hair simulation in Unity☆527Updated 6 years ago
- Experiments on geometry shader instancing with skeletal animations☆472Updated 6 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆366Updated 7 years ago
- Reaction-diffusion system with CustomRenderTexture.☆300Updated 7 years ago
- A simple GPU particle system for Unity☆352Updated 6 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆507Updated 7 years ago
- Unity ECS example for special effects☆565Updated 6 years ago
- An example of use of procedural instancing.☆281Updated 7 years ago
- A small example of procedural modeling with compute shaders.☆283Updated 7 years ago
- Object instancing/particle animation system for Unity☆1,200Updated 8 years ago
- Cosine gradient generator for Unity☆390Updated 2 years ago
- Simple procedural motion with Unity Timeline.☆430Updated 5 months ago
- A minimal example of a custom render pipeline with the Retro3D shader.☆411Updated 5 years ago
- Mesh deforming shader example (Unity)☆296Updated 7 years ago
- Flowing line renderer for Unity☆365Updated 8 years ago
- Depth of field effect for Unity☆389Updated 8 years ago
- Animating grass shader for Unity☆514Updated 8 years ago
- Global fog effect for Unity☆935Updated 9 years ago
- Volumetric Fog for Unity☆784Updated 4 years ago
- Motion blur post-processing effect for Unity☆651Updated 7 years ago
- GPU accelerated object array animator for Unity☆313Updated 8 years ago
- Fluid dynamics for Unity's VFX graph☆697Updated 2 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆458Updated 5 years ago
- Contour line filter for Unity☆466Updated 6 years ago
- Unity VFX Graph samples with SDF (signed distance field)☆889Updated 4 months ago
- Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime☆436Updated 4 years ago
- GPU powered boids with multiple implementations☆370Updated 6 years ago
- Noise shader library for Unity☆1,230Updated 3 weeks ago
- Skybox shader with volumetric clouds☆458Updated 7 years ago
- Raymarching Shader Generator in Unity☆1,361Updated 2 years ago