keijiro / FireflyLinks
Unity ECS example for special effects
☆569Updated 7 years ago
Alternatives and similar repositories for Firefly
Users that are interested in Firefly are comparing it to the libraries listed below
Sorting:
- Flip book effect example for Unity☆485Updated 7 years ago
- Contour line filter for Unity☆473Updated 6 years ago
- Collection of ShaderGraph examples for Unity.☆699Updated 6 years ago
- Simple procedural motion with Unity Timeline.☆448Updated 5 months ago
- An example of controlling particle system from timeline.☆571Updated 3 years ago
- A container for all sorts of handy shaders.☆544Updated 8 years ago
- Shadow matte shader for Unity☆377Updated 7 years ago
- Animating grass shader for Unity☆520Updated 9 years ago
- Non-realistic hair simulation in Unity☆530Updated 7 years ago
- Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.☆647Updated 6 years ago
- Collection of shaders and visual effects created for Unity 3D.☆605Updated last year
- Sonar effect for Unity☆427Updated 11 years ago
- Global fog effect for Unity☆954Updated 10 years ago
- Basic skybox extensions for Unity☆399Updated 8 years ago
- Sketches made with ShaderLab in Unity.☆492Updated 5 years ago
- Volumetric Fog for Unity☆799Updated 5 years ago
- Showing off the power of shader properties in Unity☆407Updated 5 years ago
- Skybox shader with volumetric clouds☆461Updated 8 years ago
- Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!☆455Updated 6 years ago
- Motion blur post-processing effect for Unity☆658Updated 7 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,006Updated 9 months ago
- GPU powered boids with multiple implementations☆386Updated 7 years ago
- Cosine gradient generator for Unity☆397Updated 3 years ago
- Kamakura Shaders☆353Updated 7 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆368Updated 7 years ago
- Test of a frosted glass material in Unity.☆886Updated last year
- A minimal example of a custom render pipeline with the Retro3D shader.☆414Updated 5 years ago
- Custom Nodes for Unity Shader Graph☆608Updated 4 years ago
- A simple GPU particle system for Unity☆355Updated 6 years ago
- Teddy algorithm implementation in Unity.☆476Updated 2 years ago