kakashidinho / metalangleLinks
MetalANGLE: OpenGL ES to Metal API translation layer
☆496Updated last year
Alternatives and similar repositories for metalangle
Users that are interested in metalangle are comparing it to the libraries listed below
Sorting:
- OpenGL ES and input for iOS, tvOS, Android, and WebGL☆606Updated 6 months ago
- C++ Metal wrapper☆547Updated 5 years ago
- OpenGL 4.6 on Metal☆902Updated 11 months ago
- Game and tools oriented refactored version of GLU tesselator.☆531Updated last month
- GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang☆554Updated 4 years ago
- ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.☆301Updated 2 years ago
- ☆262Updated 5 years ago
- The Metal port of NanoVG.☆224Updated 2 years ago
- SDF font atlas generation tool☆126Updated last year
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆597Updated 8 months ago
- 2D GPU renderer for dynamic UIs☆309Updated last month
- ☆225Updated 4 months ago
- Cross-platform C++ example for WebGPU and Dawn☆293Updated 4 months ago
- Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engin…☆336Updated last month
- A blank iOS app build system written in CMake. Includes building a dynamically linked C++ framework and bundling it into the app.☆309Updated 6 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆289Updated 3 years ago
- GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.☆697Updated 2 years ago
- Extract Metal functions from .metallib files.☆173Updated 2 years ago
- Light-weight online font texture atlas builder☆743Updated 2 years ago
- MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should b…☆387Updated last year
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,772Updated 5 years ago
- An easy to use, Open-Source, 3D game engine for iOS/macOS game development.☆10Updated last week
- Automatic build of angle for Windows☆57Updated last week
- "Learn Metal with C++" samples, ported to iOS☆187Updated 3 months ago
- C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0…☆755Updated last week
- A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.☆338Updated this week
- Vulkan 2D graphics library☆808Updated 3 months ago
- A cross-platform render-graph based rendering system written in Swift☆163Updated 2 weeks ago
- Use Metal's C++ interface to draw a triangle in a SDL window☆27Updated 2 years ago
- OpenGL implementation of the MSDF algorithm☆300Updated last year