kakashidinho / metalangleLinks
MetalANGLE: OpenGL ES to Metal API translation layer
☆483Updated 11 months ago
Alternatives and similar repositories for metalangle
Users that are interested in metalangle are comparing it to the libraries listed below
Sorting:
- OpenGL ES and input for iOS, tvOS, Android, and WebGL☆597Updated last week
- C++ Metal wrapper☆542Updated 4 years ago
- Game and tools oriented refactored version of GLU tesselator.☆504Updated last month
- OpenGL 4.6 on Metal☆852Updated 4 months ago
- 2D GPU renderer for dynamic UIs☆296Updated last month
- ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.☆295Updated 2 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆569Updated last month
- SDF font atlas generation tool☆121Updated 11 months ago
- A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM☆227Updated last year
- GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang☆545Updated 3 years ago
- The Metal port of NanoVG.☆217Updated last year
- Cross-platform C++ example for WebGPU and Dawn☆283Updated 7 months ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆288Updated 2 years ago
- **NOT STABLE YET!** See README.☆446Updated 3 weeks ago
- ☆259Updated 4 years ago
- Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.☆350Updated 3 months ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,217Updated this week
- Extract Metal functions from .metallib files.☆152Updated 2 years ago
- CMake build scripts for bgfx. Released under public domain.☆238Updated 2 months ago
- An Objective-C glTF 2.0 loader and Metal-based renderer☆221Updated 5 years ago
- Vulkan 2D graphics library☆791Updated 2 months ago
- "Learn Metal with C++" samples, ported to iOS☆171Updated 2 years ago
- GPU Vector Text Rendering (WIP)☆183Updated 4 years ago
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆375Updated this week
- A cross-platform render-graph based rendering system written in Swift☆158Updated 10 months ago
- Single-file glTF 2.0 loader and writer written in C99☆1,596Updated last week
- MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should b…☆382Updated 5 months ago
- Minimal bgfx "hello world" example☆200Updated 3 years ago
- A blank iOS app build system written in CMake. Includes building a dynamically linked C++ framework and bundling it into the app.☆310Updated 5 years ago
- Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.☆445Updated this week