audulus / vger
2D GPU renderer for dynamic UIs
☆261Updated 2 weeks ago
Related projects: ⓘ
- GPU Vector Text Rendering (WIP)☆173Updated 3 years ago
- The Metal port of NanoVG.☆210Updated 9 months ago
- Lightweight vector graphics library implementing exact-coverage antialiasing in OpenGL☆123Updated 2 months ago
- Multi-threaded, CPU-based vector graphics rasterizer.☆111Updated 3 weeks ago
- Glitchless smooth window resizing in Metal☆48Updated 5 years ago
- GPU font rendering from vector outlines demonstration☆127Updated last year
- 2D GPU renderer for dynamic UIs☆249Updated 2 weeks ago
- ☆361Updated last week
- ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.☆279Updated last year
- Swift bindings for WebGPU☆85Updated 2 months ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆505Updated 3 weeks ago
- A fast, practical GPU rasterizer for fonts and vector graphics☆109Updated 4 years ago
- Google's Dawn WebGPU implementation, cross-compiled with Zig into a single static library☆150Updated 2 months ago
- A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM☆211Updated 11 months ago
- Experimental Metal-based GPU renderer for piet 2D graphics.☆140Updated 4 years ago
- A cross-platform render-graph based rendering system written in Swift☆151Updated 2 months ago
- Command line tools for use with sokol headers☆221Updated last week
- Single-header minimalistic pragmatic GPU font rendering library.☆361Updated 3 years ago
- A tiny GPU raytracer, using Zig and WebGPU☆145Updated 3 years ago
- "Learn Metal with C++" samples, ported to iOS☆143Updated last year
- Cross-platform C++ example for WebGPU and Dawn☆261Updated 5 months ago
- Light-weight online font texture atlas builder☆13Updated last month
- 🎮 C Bindings/Wrappers for Apple's METAL framework☆165Updated 9 months ago
- A wrapper for DXC and SPIRV-cross☆101Updated this week
- High level vulkan 2D vector-like graphics api (C++)☆187Updated 3 years ago
- High quality 2D vector graphics rendering library for OpenGL and OpenGL ES.☆79Updated 9 years ago
- A header-only library to generate meshes for a solid path. Useful to render thick lines using OpenGL.☆185Updated 5 months ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆111Updated 5 years ago
- Cross Platform C++ Vector Graphics Library (Inspired by the HTML5 canvas API)☆257Updated 2 months ago
- a Cassowary constraint solving algorithm implements in pure C.☆177Updated 3 years ago