jdryg / vg-renderer
A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)
☆513Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for vg-renderer
- Light-weight online font texture atlas builder☆690Updated last year
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆287Updated 2 years ago
- Base library used across multiple projects☆572Updated this week
- High level vulkan 2D vector-like graphics api (C++)☆188Updated 3 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆505Updated 2 years ago
- Image library.☆332Updated 3 weeks ago
- Single-header minimalistic pragmatic GPU font rendering library.☆360Updated 3 years ago
- Small footprint UI library for hardware accelerated games & applications☆579Updated 5 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆442Updated 6 years ago
- single-file C libraries from Philip Allan Rideout☆867Updated 2 years ago
- Vulkan 2D graphics library☆769Updated 3 weeks ago
- Command line tools for use with sokol headers☆236Updated this week
- High-level build system for distributed, multi-platform C/C++ projects.☆471Updated 6 months ago
- Various single-file C libraries.☆281Updated 6 years ago
- Dear ImGui Addons Branch = plain unmodified dear imgui plus some extra addon.☆397Updated 2 years ago
- Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx☆676Updated 8 months ago
- Header only tiny wavefront .obj loader in pure C99☆425Updated 3 months ago
- bgfx, imgui, glfw, glm☆227Updated 5 months ago
- OpenGL implementation of the MSDF algorithm☆270Updated last month
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆524Updated 5 months ago
- GPU Vector Text Rendering (WIP)☆175Updated 3 years ago
- CMake build scripts for bgfx. Released under public domain.☆214Updated this week
- GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang☆528Updated 3 years ago
- Minimal bgfx "hello world" example☆184Updated 2 years ago
- Game and tools oriented refactored version of GLU tesselator.☆467Updated last year
- A Software Renderer for Dear ImGui☆267Updated last year
- ☆471Updated 2 years ago
- C++ library strictly wrapping OpenGL objects.☆539Updated 8 months ago
- Text rendering in Vulkan by estimating signed distance☆233Updated 5 years ago
- Immediate mode rendering and 3d gizmos.☆1,210Updated last year