micahpearlman / MonkVG
MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
☆381Updated 2 months ago
Alternatives and similar repositories for MonkVG:
Users that are interested in MonkVG are comparing it to the libraries listed below
- OpenGL based ANSI C implementation of the OpenVG standard.☆135Updated 14 years ago
- SVG parsing framework in C++☆79Updated 3 years ago
- High quality 2D vector graphics rendering library for OpenGL and OpenGL ES.☆79Updated 10 years ago
- VASE renderer is a polyline and curve renderer on OpenGL.☆347Updated last year
- GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.☆680Updated last year
- A truetype font rendering library for OpenGL ES on iOS devices (iPad and iPhone)☆143Updated 7 years ago
- The Metal port of NanoVG.☆216Updated last year
- Game and tools oriented refactored version of GLU tesselator.☆484Updated last year
- a Cassowary constraint solving algorithm implements in pure C.☆185Updated 3 months ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆549Updated 2 weeks ago
- OpenGL Antigrain Geometry experiments☆85Updated 2 years ago
- Render SVG graphics with OpenGL (library)☆88Updated 10 years ago
- Picasso is a high quality 2D vector graphic rendering library. It support path , matrix , gradient , pattern , image and truetype font.☆357Updated this week
- AmanithVG SDK☆46Updated last year
- A constraint solver based on Cassowary☆200Updated 7 years ago
- Lightweight and low-level creative coding toolkits in C.☆244Updated 6 years ago
- A C math library targeted at games☆530Updated 4 years ago
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆227Updated 9 years ago
- Light-weight online font texture atlas builder☆706Updated last year
- GLSL cross-compiler based on glslang and SPIRV-Cross☆146Updated last year
- High level vulkan 2D vector-like graphics api (C++)☆190Updated 4 years ago
- Lion Vector Graphics☆122Updated 2 years ago
- Text rendering and text shaping for OpenGL ES☆58Updated 9 years ago
- OpenGL ES and input for iOS, tvOS, Android, and WebGL☆583Updated 7 months ago
- Example code which uses SDL, cairo, freetype, FontConfig, and harfbuzz to do ttf/otf text layout and rendering☆169Updated 2 years ago
- Harfbuzz text-shaping example with OpenGL using Freetype☆141Updated 6 years ago
- Small footprint UI library for hardware accelerated games & applications☆581Updated 5 years ago
- Signed Distance Field Builder for Contour Texturing☆231Updated 3 years ago
- A dynamic font glyph cache for OpenGL.☆118Updated 10 years ago
- D3D Port of Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆75Updated 5 years ago