micahpearlman / MonkVG
MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
☆382Updated 3 months ago
Alternatives and similar repositories for MonkVG:
Users that are interested in MonkVG are comparing it to the libraries listed below
- OpenGL based ANSI C implementation of the OpenVG standard.☆135Updated 14 years ago
- SVG parsing framework in C++☆79Updated 3 years ago
- GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.☆681Updated last year
- A constraint solver based on Cassowary☆200Updated 7 years ago
- a Cassowary constraint solving algorithm implements in pure C.☆187Updated 4 months ago
- AmanithVG SDK☆47Updated last year
- The Metal port of NanoVG.☆216Updated last year
- VASE renderer is a polyline and curve renderer on OpenGL.☆350Updated last year
- High quality 2D vector graphics rendering library for OpenGL and OpenGL ES.☆79Updated 10 years ago
- Render SVG graphics with OpenGL (library)☆88Updated 10 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆560Updated last week
- A truetype font rendering library for OpenGL ES on iOS devices (iPad and iPhone)☆143Updated 7 years ago
- Light-weight online font texture atlas builder☆710Updated last year
- GLSL cross-compiler based on glslang and SPIRV-Cross☆146Updated last year
- OpenGL ES and input for iOS, tvOS, Android, and WebGL☆588Updated last week
- A lesson in how to set up OpenGL on OS X☆103Updated 7 months ago
- OpenGL Antigrain Geometry experiments☆85Updated 2 years ago
- Signed Distance Field Builder for Contour Texturing☆232Updated 4 years ago
- Game and tools oriented refactored version of GLU tesselator.☆496Updated last week
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆227Updated 9 years ago
- Picasso is a high quality 2D vector graphic rendering library. It support path , matrix , gradient , pattern , image and truetype font.☆359Updated this week
- High level vulkan 2D vector-like graphics api (C++)☆192Updated 4 years ago
- Text rendering and text shaping for OpenGL ES☆58Updated 9 years ago
- A tiny webserver for game development☆279Updated last year
- Lightweight vector graphics library implementing exact-coverage antialiasing in OpenGL☆165Updated 4 months ago
- Example code which uses SDL, freetype, and harfbuzz to do ttf/otf text layout and rendering☆105Updated 11 years ago
- Cross platform low level rendering and I/O library☆198Updated 2 years ago
- OpenGL and Vulkan header and loader generator.☆206Updated 6 months ago
- Small footprint UI library for hardware accelerated games & applications☆584Updated 5 years ago
- ☆611Updated 2 years ago