micahpearlman / MonkVG
MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.
☆381Updated 3 months ago
Alternatives and similar repositories for MonkVG:
Users that are interested in MonkVG are comparing it to the libraries listed below
- OpenGL based ANSI C implementation of the OpenVG standard.☆135Updated 14 years ago
- SVG parsing framework in C++☆79Updated 3 years ago
- High quality 2D vector graphics rendering library for OpenGL and OpenGL ES.☆79Updated 10 years ago
- OpenGL Antigrain Geometry experiments☆85Updated 2 years ago
- VASE renderer is a polyline and curve renderer on OpenGL.☆347Updated last year
- GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.☆680Updated last year
- OpenGL ES and input for iOS, tvOS, Android, and WebGL☆583Updated 7 months ago
- The Metal port of NanoVG.☆216Updated last year
- A constraint solver based on Cassowary☆200Updated 7 years ago
- Picasso is a high quality 2D vector graphic rendering library. It support path , matrix , gradient , pattern , image and truetype font.☆357Updated this week
- Repository for "Developing a Simple Game of Air Hockey Using C++ and OpenGL ES 2 for Android, iOS, and the Web", located at http://www.le…☆162Updated 11 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆551Updated 3 weeks ago
- A truetype font rendering library for OpenGL ES on iOS devices (iPad and iPhone)☆143Updated 7 years ago
- Render SVG graphics with OpenGL (library)☆88Updated 10 years ago
- A dynamic font glyph cache for OpenGL.☆119Updated 10 years ago
- AmanithVG SDK☆46Updated last year
- Game and tools oriented refactored version of GLU tesselator.☆485Updated last year
- Light-weight online font texture atlas builder☆706Updated last year
- Lightweight and low-level creative coding toolkits in C.☆244Updated 6 years ago
- Text rendering and text shaping for OpenGL ES☆58Updated 9 years ago
- High level vulkan 2D vector-like graphics api (C++)☆190Updated 4 years ago
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆227Updated 9 years ago
- A lesson in how to set up OpenGL on OS X☆103Updated 6 months ago
- Signed Distance Field Builder for Contour Texturing☆231Updated 3 years ago
- FIshGUI is a immediate mode GUI(IMGUI) library, based on NanoVG.☆83Updated 5 years ago
- Lion Vector Graphics☆122Updated 2 years ago
- ☆611Updated 2 years ago
- OpenGL ES 2.0, 3.0 and 3.1 with GLSL☆172Updated 8 years ago
- a Cassowary constraint solving algorithm implements in pure C.☆185Updated 3 months ago
- SDF font atlas generation tool☆121Updated 8 months ago