behdad / glyphyLinks
GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.
☆683Updated last year
Alternatives and similar repositories for glyphy
Users that are interested in glyphy are comparing it to the libraries listed below
Sorting:
- VASE renderer is a polyline and curve renderer on OpenGL.☆353Updated last year
- Light-weight online font texture atlas builder☆719Updated last year
- ☆773Updated 4 years ago
- Game and tools oriented refactored version of GLU tesselator.☆504Updated last month
- single-file C libraries from Philip Allan Rideout☆906Updated 2 years ago
- Vulkan 2D graphics library☆791Updated 2 months ago
- ☆612Updated 2 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆569Updated 2 months ago
- OpenGL text using one vertex buffer, one texture and FreeType☆1,699Updated 4 months ago
- WebGL font rendering☆292Updated last year
- Single-header minimalistic pragmatic GPU font rendering library.☆367Updated 4 years ago
- OpenGL implementation of the MSDF algorithm☆285Updated 7 months ago
- GPU Vector Text Rendering (WIP)☆183Updated 4 years ago
- GLSL source level debugger.☆496Updated 4 years ago
- A small, portable and extensible C++ 3D coding framework☆2,033Updated 2 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,475Updated 2 years ago
- OpenGL ES and input for iOS, tvOS, Android, and WebGL☆597Updated last week
- Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.☆350Updated 3 months ago
- Harfbuzz text-shaping example with OpenGL using Freetype☆145Updated 6 years ago
- C99 heightmap utilities.☆480Updated 4 years ago
- GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang☆545Updated 3 years ago
- Epoxy is a library for handling OpenGL function pointer management for you☆703Updated last month
- SDF font atlas generation tool☆121Updated 11 months ago
- Text rendering in Vulkan by estimating signed distance☆244Updated 6 years ago
- Cross-platform open-source command-line cubemap filtering tool.☆846Updated 4 years ago
- High level vulkan 2D vector-like graphics api (C++)☆192Updated 4 years ago
- OpenGL Reference Documentation☆609Updated 9 months ago
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,756Updated 5 years ago
- A GLSL parser☆268Updated 2 years ago
- MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should b…☆382Updated 5 months ago