YuAo / MetalLibraryArchive
Extract Metal functions from .metallib files.
☆140Updated last year
Alternatives and similar repositories for MetalLibraryArchive:
Users that are interested in MetalLibraryArchive are comparing it to the libraries listed below
- Tools and samples for understanding Apple's Metal shading language and its LLVM Bitcode shader files☆78Updated last year
- Parse and disassemble .metallib files in browser☆36Updated last year
- Library to manipulate Apple Metal Shading Language IR☆49Updated 2 years ago
- ☆254Updated 4 years ago
- "Learn Metal with C++" samples, ported to iOS☆158Updated last year
- A cross-platform render-graph based rendering system written in Swift☆157Updated 6 months ago
- Demo of using Metal to render EDR / HDR content on iOS platform☆46Updated 3 years ago
- Examples for Apple's Metal APIs (rendering and compute).☆278Updated 9 months ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆83Updated last year
- Metal by Tutorials By the raywenderlich Tutorial Team☆40Updated 2 years ago
- This is the sample code for the Metal Programming Guide.☆108Updated 7 years ago
- ☆143Updated 6 years ago
- ☆54Updated 6 years ago
- Proper rendering of BT.709 encoded H.264 image using Metal☆33Updated 5 years ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆30Updated 3 weeks ago
- A Metal fragment shader editor for macOS and iOS☆319Updated last year
- ☆25Updated 7 years ago
- A collection of Metal and MetalKit projects and resources. Very much work in progress.☆209Updated 10 months ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆61Updated last year
- Metal Guide☆116Updated last year
- Bitcode, Readable for Us Humans☆29Updated 6 months ago
- Metal shader Swift encoding code generator☆74Updated 4 months ago
- Cross compile from macOS to Linux with Swift Package Manager☆42Updated last year
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆60Updated last month
- The projects and the materials that accompany the Metal by Tutorials book.☆340Updated 8 months ago
- A simple demonstration of Metal 3.0 mesh shaders☆50Updated last year
- All the strings from Xcode's binaries☆112Updated 3 months ago
- The sample code accompanying the Thirty Days of Metal article series on Medium☆130Updated 2 years ago
- Script to build LLVM and Clang projects for use in iOS app and example iOS app using LLVM to interpret C++ programs☆57Updated 10 months ago
- Sample Program for DirectX 12 + Swift☆81Updated 3 years ago