YuAo / MetalLibraryArchive
Extract Metal functions from .metallib files.
☆150Updated last year
Alternatives and similar repositories for MetalLibraryArchive:
Users that are interested in MetalLibraryArchive are comparing it to the libraries listed below
- Tools and samples for understanding Apple's Metal shading language and its LLVM Bitcode shader files☆79Updated last year
- Parse and disassemble .metallib files in browser☆37Updated last year
- Library to manipulate Apple Metal Shading Language IR☆50Updated 2 years ago
- ☆256Updated 4 years ago
- ☆144Updated 6 years ago
- Examples for Apple's Metal APIs (rendering and compute).☆281Updated 10 months ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆88Updated last year
- A cross-platform render-graph based rendering system written in Swift☆157Updated 8 months ago
- A Metal fragment shader editor for macOS and iOS☆320Updated last year
- ☆54Updated 6 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆62Updated last year
- Proper rendering of BT.709 encoded H.264 image using Metal☆34Updated 5 years ago
- "Learn Metal with C++" samples, ported to iOS☆164Updated last year
- Bitcode, Readable for Us Humans☆29Updated 7 months ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆60Updated 2 months ago
- A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services☆208Updated 8 months ago
- ☆25Updated 7 years ago
- This is the sample code for the Metal Programming Guide.☆108Updated 7 years ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆30Updated 3 weeks ago
- Metal by Tutorials By the raywenderlich Tutorial Team☆41Updated 2 years ago
- Graphics and animations with the Apple Metal API☆120Updated 5 months ago
- Demo of using Metal to render EDR / HDR content on iOS platform☆46Updated 3 years ago
- Geometry shader demonstration for IOS, Swift and Metal☆32Updated 5 years ago
- Pixar's universal scene description for swift and the open source metaverse.☆70Updated 3 weeks ago
- A collection of Metal and MetalKit projects and resources. Very much work in progress.☆212Updated last year
- A simple demonstration of Metal 3.0 mesh shaders☆51Updated last year
- Declarative dispatching of Metal shaders from SwiftUI views☆60Updated 3 months ago
- Metal Guide☆121Updated last year
- Metal Accelerated Ray Tracing☆44Updated 3 years ago
- Core Animation and Core Graphics Private API and SPI☆38Updated 6 years ago