YuAo / MetalLibraryArchiveLinks
Extract Metal functions from .metallib files.
☆163Updated 2 years ago
Alternatives and similar repositories for MetalLibraryArchive
Users that are interested in MetalLibraryArchive are comparing it to the libraries listed below
Sorting:
- Tools and samples for understanding Apple's Metal shading language and its LLVM Bitcode shader files☆86Updated 2 years ago
- Parse and disassemble .metallib files in browser☆43Updated 2 years ago
- ☆261Updated 5 years ago
- Library to manipulate Apple Metal Shading Language IR☆53Updated 2 months ago
- A cross-platform render-graph based rendering system written in Swift☆162Updated last month
- ☆147Updated 6 years ago
- Examples for Apple's Metal APIs (rendering and compute).☆294Updated last year
- "Learn Metal with C++" samples, ported to iOS☆178Updated 3 weeks ago
- Metal by Tutorials By the raywenderlich Tutorial Team☆46Updated 2 years ago
- ☆54Updated 6 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆99Updated 2 years ago
- Script to build LLVM and Clang projects for use in iOS app and example iOS app using LLVM to interpret C++ programs☆78Updated last year
- Demo of using Metal to render EDR / HDR content on iOS platform☆47Updated 4 years ago
- A Metal fragment shader editor for macOS and iOS☆330Updated 2 years ago
- Graphics and animations with the Apple Metal API☆141Updated last month
- Proper rendering of BT.709 encoded H.264 image using Metal☆35Updated 6 years ago
- Core Animation and Core Graphics Private API and SPI☆42Updated 6 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆64Updated 2 years ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆32Updated 2 weeks ago
- The sample code accompanying the Thirty Days of Metal article series on Medium☆142Updated 2 years ago
- This is the sample code for the Metal Programming Guide.☆112Updated 7 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆52Updated 5 years ago
- Swift OpenGL Example written in swift (for Ubuntu, macOS, iOS and Android)☆93Updated last year
- Sample Program for DirectX 12 + Swift☆83Updated 4 years ago
- The projects and the materials that accompany the Metal by Tutorials book.☆367Updated this week
- Collection of notes on how to use Apple’s Metal API for compute tasks☆106Updated 7 years ago
- The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api☆283Updated 3 years ago
- MacOS Metal Tutorial code☆148Updated 4 months ago
- A command-line tool for generating interactive SVG flame graphs based on Xcode Instruments traces files.☆37Updated last year
- A simple demonstration of Metal 3.0 mesh shaders☆52Updated 2 years ago