joel-simon / cymesh
Half-edge 3D mesh in python/cython. Supports dynamic manipulation operators.
☆19Updated 5 years ago
Alternatives and similar repositories for cymesh:
Users that are interested in cymesh are comparing it to the libraries listed below
- Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams☆64Updated 3 years ago
- [WIP] Differential growth simulation☆11Updated 2 years ago
- Suggestive Contours GPU Implementation☆30Updated 2 years ago
- voxel-based generative geometry☆14Updated 5 years ago
- Simple Python Module to load, construct, parse, transform, save meshes in OBJ/PLY format☆27Updated 5 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 2 years ago
- Study of differential geometry with Rust + WebGL☆16Updated last year
- ☆13Updated 3 years ago
- Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader☆27Updated 13 years ago
- C++ demo of the Vector Heat Method (Sharp, Soliman, and Crane. 2019.)☆62Updated 4 years ago
- A standalone half-edge data structure in python with no dependencies other than numpy. Also, in a separate file, a simple OpenGL viewer.☆30Updated 6 years ago
- NanoPM, single header only PatchMatch☆71Updated 4 years ago
- Polymorphic helper functions & geometry ops for Houdini VEX / OpenCL☆39Updated 4 years ago
- Implementation of mesh to SDF algorithm (from "Distance Fields for Rapid Collision Detection in Physically Based Modeling" paper) on GPU☆19Updated 7 years ago
- Houdini's glTF integration☆47Updated 2 years ago
- ☆63Updated 6 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- A short implementation of blue noise sampling for triangle meshes☆39Updated 7 years ago
- Cuda Fluid Solver and Particles System for Maya and Houdini☆32Updated 8 years ago
- Collection of Papers on Data Driven Procedural Generation☆39Updated 6 years ago
- Anisotropic Kernels SOP (SideFX Houdini Plugin)☆10Updated 9 years ago
- Online Filter Viewer☆38Updated 3 years ago
- C++ library for reading and writing of houdini geometry file format (json/binary json)☆41Updated 4 years ago
- This is the repository for Procedural Knots - a research project about modelling the annual ring pattern around knots in solid wood. It i…☆45Updated 2 years ago
- ☆52Updated 3 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆52Updated 9 months ago
- A GPU implementation of a unified approach to grown structures, implemented with Vulkan☆48Updated 7 years ago
- Real-time 2D fluid simulator with lots of visualization options.☆37Updated 3 years ago
- Sampling and Noise☆25Updated 5 years ago
- GPU marching cubes implementation for openFrameworks using a compute shader.☆18Updated 7 years ago