joel-simon / cymeshLinks
Half-edge 3D mesh in python/cython. Supports dynamic manipulation operators.
☆19Updated 6 years ago
Alternatives and similar repositories for cymesh
Users that are interested in cymesh are comparing it to the libraries listed below
Sorting:
- Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams☆66Updated 3 years ago
- Simple Python Module to load, construct, parse, transform, save meshes in OBJ/PLY format☆27Updated 5 years ago
- Suggestive Contours GPU Implementation☆30Updated 2 years ago
- Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader☆27Updated 13 years ago
- A standalone half-edge data structure in python with no dependencies other than numpy. Also, in a separate file, a simple OpenGL viewer.☆30Updated 6 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 3 years ago
- [WIP] Differential growth simulation☆11Updated 2 years ago
- A simple starter Python code for experimenting 3D graphics☆33Updated 4 years ago
- Houdini's glTF integration☆47Updated 2 years ago
- C++ demo of the Vector Heat Method & Affine Heat Method. Interpolate scalars and vectors on surfaces, compute log maps, and more.☆63Updated 2 weeks ago
- A short implementation of blue noise sampling for triangle meshes☆39Updated 7 years ago
- library to generate 2D/3D geometries☆101Updated 2 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆19Updated 6 years ago
- Online Filter Viewer☆38Updated 3 years ago
- Study of differential geometry with Rust + WebGL☆16Updated last year
- voxel-based generative geometry☆14Updated 5 years ago
- ☆66Updated 6 years ago
- ☆52Updated 3 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- GPU marching cubes implementation for openFrameworks using a compute shader.☆18Updated 7 years ago
- A GPU implementation of a unified approach to grown structures, implemented with Vulkan☆51Updated 7 years ago
- This is the repository for Procedural Knots - a research project about modelling the annual ring pattern around knots in solid wood. It i…☆45Updated 2 years ago
- 2D Computational Geometry for Javascript☆24Updated 8 years ago
- 🧊 A graphical program for exploring marching cubes + compute shaders in real-time.☆43Updated 5 years ago
- StyleBlit is an efficient example-based style transfer algorithm that can deliver high-quality stylized renderings in real-time.☆172Updated 6 years ago
- Seamlessly erase seams from your favorite 3D models.☆123Updated 8 months ago
- volumetric brush implementation, heavily inspired by toxiclibs☆14Updated 2 years ago
- ☆63Updated 6 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆39Updated 5 years ago
- The code accompanying the paper "Developability of Triangle Meshes" by Oded Stein, Eitan Grinspun and Keenan Crane☆109Updated 6 years ago