jamriska / styleblitLinks
StyleBlit is an efficient example-based style transfer algorithm that can deliver high-quality stylized renderings in real-time.
☆174Updated 6 years ago
Alternatives and similar repositories for styleblit
Users that are interested in styleblit are comparing it to the libraries listed below
Sorting:
- Based on "Image Quilting for Texture Synthesis and Transfer" and "Real-Time Texture Synthesis by Patch-Based Sampling" papers☆217Updated 7 years ago
- Based on “Fast Texture Synthesis using Tree-structured Vector Quantization” and “Multiresolution Sampling Procedure for Analysis and Synt…☆142Updated 5 years ago
- Implementation of "Texture Synthesis with Non-Parametric Sampling" paper by Alexei A. Efros and Thomas K. Leung☆151Updated 7 years ago
- Code for TileGAN: Synthesis of Large-Scale Non-Homogeneous Textures (SIGGRAPH 2019)☆226Updated 6 years ago
- Decomposing an input image into layers via "color unblending"☆191Updated 4 years ago
- Implementation of "Interactive Sketch-Based Normal Map Generation with Deep Neural Networks"☆87Updated 7 years ago
- GPU-based SDF generator☆151Updated 8 years ago
- Neural Style Transfer for Fluids☆118Updated 5 years ago
- Painterly Rendering from SIGGRAPH 98 paper (Java version)☆75Updated 2 years ago
- Sample code that supplements the Sculpting And Simulations talk.☆103Updated 6 years ago
- ☆112Updated 5 years ago
- NanoPM, single header only PatchMatch☆77Updated 8 months ago
- Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams☆70Updated 3 years ago
- Code and Dataset from Deep Normal Estimation for Automatic Shading of Hand-Drawn Characters☆184Updated 5 years ago
- Code and examples from our paper "Deep Illumination: Approximating Dynamic Global Illumination with Generative Adversarial Networks," by …☆73Updated 7 years ago
- ☆66Updated 7 years ago
- Generative Modelling of BRDF Textures from Flash Images [SIGGRAPH Asia, 2021]☆112Updated 4 years ago
- Multi-view Wire Art☆88Updated 5 years ago
- Online Filter Viewer☆40Updated 4 years ago
- Seamlessly erase seams from your favorite 3D models.☆124Updated last year
- ☆63Updated 7 years ago
- A GPU implementation of a unified approach to grown structures, implemented with Vulkan☆51Updated 8 years ago
- Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/☆72Updated 5 years ago
- Automatic UV Unwrapping Library for Dust3D☆91Updated 5 years ago
- The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"☆173Updated 2 years ago
- Suggestive Contours GPU Implementation☆31Updated 2 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆27Updated 3 years ago
- Ubisoft La Forge - Animation Dataset☆29Updated 5 years ago
- 2D Wave Function Collapse as Blender Plugin☆41Updated 4 years ago
- Deep learning based denoiser for Cycles, Blender's physically-based production renderer.☆102Updated 7 years ago