patriciogonzalezvivo / Meshes
Simple Python Module to load, construct, parse, transform, save meshes in OBJ/PLY format
☆27Updated 5 years ago
Alternatives and similar repositories for Meshes:
Users that are interested in Meshes are comparing it to the libraries listed below
- ☆63Updated 6 years ago
- Half-edge 3D mesh in python/cython. Supports dynamic manipulation operators.☆19Updated 5 years ago
- ☆14Updated 2 years ago
- Compressed Manifold Modes for Mesh Processing - Implementation☆25Updated 7 years ago
- 2D入力からの3D表情転写システム☆23Updated 8 years ago
- Code of 3D DeepDream in the paper "Neural 3D Mesh Renderer" by H. Kato, Y. Ushiku, and T. Harada.☆82Updated 6 years ago
- Suggestive Contours GPU Implementation☆30Updated last year
- ☆66Updated 6 years ago
- A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materia…☆18Updated 8 years ago
- Educational C++ code used at SIGGRAPH 2016 Course "Physically Based Sound for Computer Animation and Virtual Environments"☆16Updated 6 years ago
- Gradient domain processing for signals (and geometry) on meshes☆34Updated 8 years ago
- Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"☆51Updated 13 years ago
- ☆16Updated 4 years ago
- [WIP] Differential growth simulation☆11Updated 2 years ago
- Semi-Automated Video Morphing☆23Updated 9 years ago
- auto rigging model☆70Updated 5 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆35Updated last year
- Simple and intuitive animation editor☆15Updated 9 years ago
- Gradient-Domain Processing within a Texture Atlas☆71Updated this week
- Fast Automatic Skinning Transformations☆66Updated 6 years ago
- IsoOctree (Unix Port for Misha Kazhdan's original code)☆15Updated 5 years ago
- A unified framework for example-based texture synthesis, developed alongside my master's thesis.☆17Updated 5 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆23Updated 2 years ago
- Multi-view Wire Art☆86Updated 4 years ago
- Official implementation of "Multi-chart Generative Surface Modeling", SIGGRAPH Asia 2018☆48Updated 5 years ago
- Spherical harmonic light probes for Blender's Cycles render engine☆17Updated 8 years ago
- Source code for the Style Transfer project: transfer the style from one 3D shape to another 3D shape while preserving functionality of th…☆37Updated 4 years ago
- Mesh conversion tool including glTF/GLB support with Draco mesh compression☆43Updated 4 years ago
- A simplfied library for Image Morphing algorithm☆58Updated 5 years ago
- A web based structure synthesizer☆18Updated 4 months ago