patriciogonzalezvivo / MeshesLinks
Simple Python Module to load, construct, parse, transform, save meshes in OBJ/PLY format
☆27Updated 5 years ago
Alternatives and similar repositories for Meshes
Users that are interested in Meshes are comparing it to the libraries listed below
Sorting:
- ☆13Updated 3 years ago
- Compressed Manifold Modes for Mesh Processing - Implementation☆26Updated 7 years ago
- Texture Synthesis☆42Updated 7 years ago
- Gradient-Domain Processing within a Texture Atlas☆74Updated 2 weeks ago
- Fast Automatic Skinning Transformations☆68Updated 6 years ago
- Source code for the Style Transfer project: transfer the style from one 3D shape to another 3D shape while preserving functionality of th…☆37Updated 5 years ago
- Suggestive Contours GPU Implementation☆30Updated 2 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Updated 3 years ago
- ☆63Updated 6 years ago
- A short implementation of blue noise sampling for triangle meshes☆39Updated 7 years ago
- Educational C++ code used at SIGGRAPH 2016 Course "Physically Based Sound for Computer Animation and Virtual Environments"☆17Updated 7 years ago
- Codebase for "Variational Surface Cutting" by Sharp & Crane, SIGGRAPH 2018☆102Updated 4 years ago
- ☆66Updated 6 years ago
- Official implementation of "Multi-chart Generative Surface Modeling", SIGGRAPH Asia 2018☆49Updated 6 years ago
- [WIP] Differential growth simulation☆11Updated 2 years ago
- Sparse Localized Deformation Components☆80Updated 6 years ago
- Joint parameterization and fitting of stroke clusters☆60Updated 3 years ago
- Moebius Registration☆64Updated 9 months ago
- Seamlessly erase seams from your favorite 3D models.☆123Updated 8 months ago
- Code of 3D DeepDream in the paper "Neural 3D Mesh Renderer" by H. Kato, Y. Ushiku, and T. Harada.☆82Updated 7 years ago
- Half-edge 3D mesh in python/cython. Supports dynamic manipulation operators.☆19Updated 6 years ago
- Multi-view Wire Art☆86Updated 5 years ago
- ☆16Updated 4 years ago
- auto rigging model☆71Updated 6 years ago
- Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader☆27Updated 13 years ago
- Gradient domain processing for signals (and geometry) on meshes☆36Updated 2 weeks ago
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆91Updated 6 years ago
- An EWA surface splatter in WebGL☆32Updated 2 years ago
- Simple 3D mesh processing framework with a GUI☆32Updated 8 years ago
- Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"☆51Updated 13 years ago