maximlevitsky / animations-editor-bdmorphLinks
Simple and intuitive animation editor
☆15Updated 10 years ago
Alternatives and similar repositories for animations-editor-bdmorph
Users that are interested in animations-editor-bdmorph are comparing it to the libraries listed below
Sorting:
- Tutorials for the geometry-central geometry processing library.☆13Updated 4 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆19Updated 6 years ago
- ☆16Updated 4 years ago
- Public code release for the paper "Solid Geometry Processing on Deconstructed Domains" presented at SGP 2019 and authored by Silvia Sellá…☆11Updated 2 years ago
- ☆63Updated 6 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Updated 8 years ago
- NanoPM, single header only PatchMatch☆75Updated 3 weeks ago
- ☆66Updated 6 years ago
- 2D mesh deformation interactive demo☆20Updated 4 years ago
- Procedural 3D mesh generation tool☆19Updated 7 years ago
- Moebius Registration☆64Updated 9 months ago
- Implemetation of the paper "Procedural Modeling of Buildings", by Peter Wonka and Pascal Müller.☆37Updated 9 years ago
- Currender: A CPU renderer for computer vision☆32Updated 5 years ago
- ☆20Updated 4 years ago
- Gradient domain processing for signals (and geometry) on meshes☆36Updated last week
- 3D painting tool☆39Updated 12 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 4 months ago
- Fast Automatic Skinning Transformations☆68Updated 6 years ago
- Source code and data for "Correspondence-Free Material Reconstruction using Sparse Surface Constraints", CVPR 2020☆24Updated 5 years ago
- 3d reconstruction of objects from data in the DB☆15Updated 8 years ago
- Half-edge 3D mesh in python/cython. Supports dynamic manipulation operators.☆19Updated 6 years ago
- A 3D mesh editor using halfedge data structure manipulation algorithms☆12Updated 6 years ago
- ☆10Updated 4 years ago
- Animated quad meshes and smooth normal computation with Modern OpenGL.☆23Updated 12 years ago
- ☆16Updated 6 years ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆22Updated 5 years ago
- Real-Time Example-Based Elastic Deformation [SCA 2012]☆16Updated 5 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- C++ Implementation of Visvalingam's algorithm (also known as Visvalingam Whyatt algorithm)☆33Updated 4 years ago