ialhashim / TopoBlenderLinks
A 3D modeling software allowing free-form blending and topology changes
☆22Updated 6 years ago
Alternatives and similar repositories for TopoBlender
Users that are interested in TopoBlender are comparing it to the libraries listed below
Sorting:
- ☆16Updated 5 years ago
- 3D topology blending tool☆26Updated 10 years ago
- ☆63Updated 7 years ago
- Tutorials for the geometry-central geometry processing library.☆15Updated 5 years ago
- ☆66Updated 7 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 12 years ago
- Demo for the SIGGRAPH 2015 paper: "Conformal Mesh Deformations with Möbius Transformations".☆24Updated 11 months ago
- Gradient domain processing for signals (and geometry) on meshes☆36Updated 8 months ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆27Updated 3 years ago
- A 2D implementation of the SCA 2008 paper "Accurate Viscous Free Surfaces[...]" by Batty & Bridson.☆17Updated 13 years ago
- auto UV mapping for triangular mesh☆41Updated 9 years ago
- Isotropic Remeshing of Triangulated Surface☆93Updated 3 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆20Updated 6 years ago
- Activity-centric Scene Synthesis for Functional 3D Scene Modeling☆16Updated 10 years ago
- ☆12Updated 8 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 11 months ago
- Procedural 3D mesh generation tool☆20Updated 7 years ago
- 3D scanners produce sets of 3D data points, sampled from the surface of a 3D object. These points are frequently unorganized, and to use …☆24Updated 4 years ago
- Signed Distance Function from triangle mesh.☆95Updated 6 years ago
- ☆38Updated 7 years ago
- Real-Time Example-Based Elastic Deformation [SCA 2012]☆16Updated 5 years ago
- An implementation of the variational viscosity method from the SCA paper [Batty and Bridson 2008]: "Accurate Viscous Free Surfaces for Bu…☆38Updated 8 years ago
- Nvidia HairWorks OpenGL implementation☆12Updated 9 years ago
- Fast Automatic Skinning Transformations☆69Updated 7 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆27Updated 10 years ago
- Moebius Registration☆66Updated last year
- Seamlessly erase seams from your favorite 3D models.☆124Updated last year
- A collection of common mesh subdivision algorithms☆99Updated 7 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Updated 3 years ago
- A Qt-based tool for manually generating mesh skeleton.☆17Updated 9 years ago