ialhashim / TopoBlender
A 3D modeling software allowing free-form blending and topology changes
☆21Updated 5 years ago
Alternatives and similar repositories for TopoBlender
Users that are interested in TopoBlender are comparing it to the libraries listed below
Sorting:
- ☆66Updated 6 years ago
- 3D topology blending tool☆26Updated 10 years ago
- ☆63Updated 6 years ago
- Demo for the SIGGRAPH 2015 paper: "Conformal Mesh Deformations with Möbius Transformations".☆24Updated 2 months ago
- ☆16Updated 4 years ago
- Tutorials for the geometry-central geometry processing library.☆13Updated 4 years ago
- Procedural 3D mesh generation tool☆19Updated 7 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 11 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆19Updated 6 years ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆27Updated 2 years ago
- Gradient domain processing for signals (and geometry) on meshes☆36Updated last month
- Geometry unfolding☆12Updated 8 years ago
- An open source digital suclpting application that provides artists with many types of digital brush, dynamic topology and meshing tools☆23Updated 3 years ago
- A framework for real-time deformations with coupled skinning cages and skeletons☆30Updated 4 years ago
- A 2D implementation of the SCA 2008 paper "Accurate Viscous Free Surfaces[...]" by Batty & Bridson.☆17Updated 13 years ago
- 2D mesh deformation interactive demo☆20Updated 4 years ago
- A C++ implementation of Meshless Deformations Based on Shape Matching☆26Updated 10 years ago
- Real-Time Example-Based Elastic Deformation [SCA 2012]☆16Updated 4 years ago
- Powercrust algorithm: from points to a surface mesh and an approximate medial axis☆12Updated 10 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆52Updated 9 months ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆39Updated 5 years ago
- Polyscope application demonstrating the Ponca library☆18Updated last year
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 2 months ago
- nVidia's CUDA accelerated Spin Transformations of Discrete Surfaces, based on the original code and paper by Keenan Crane, Ulrich Pinkall…☆16Updated 7 years ago
- An implementation of the variational viscosity method from the SCA paper [Batty and Bridson 2008]: "Accurate Viscous Free Surfaces for Bu…☆35Updated 7 years ago
- Public code release for the SIGGRAPH Asia 2020 paper "Opening and Closing Surfaces", authored by Silvia Sellán, Ang Yan Sheng, Jacob Kest…☆24Updated 3 years ago
- Simple 3D mesh processing framework with a GUI☆32Updated 8 years ago
- ☆38Updated 7 years ago
- Automatic UV Unwrapping Library for Dust3D☆86Updated 4 years ago
- Public code release for the paper "Solid Geometry Processing on Deconstructed Domains" presented at SGP 2019 and authored by Silvia Sellá…☆12Updated 2 years ago