sideeffects / HoudiniGLTFLinks
Houdini's glTF integration
☆47Updated 2 years ago
Alternatives and similar repositories for HoudiniGLTF
Users that are interested in HoudiniGLTF are comparing it to the libraries listed below
Sorting:
- An example implementation of OpenPBR in a WebGL pathtracer☆57Updated last month
- glTF / MaterialX Translation Library☆25Updated 2 weeks ago
- Chromium build with hardware accelerated ray tracing☆62Updated 5 years ago
- Simple alembic viewer that works on browser.☆33Updated 2 years ago
- glTF to USD converter with MaterialX support☆136Updated 2 weeks ago
- OSL to GLSL converter☆40Updated 5 years ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆70Updated 2 years ago
- Collection of KTX2 sample textures, for testing and debugging.☆14Updated 3 weeks ago
- Universal Scene Description☆158Updated 2 weeks ago
- Blender3D addon for glTF KHR_materials_variants extension☆76Updated 3 years ago
- ☆28Updated last year
- Project Heatstroke☆37Updated 7 years ago
- Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce☆84Updated last month
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- VS Code extension that adds the ability to debug and preview shaders☆99Updated 4 years ago
- A low-overhead mesh-processing plug-in API for cross-software procedural effects☆168Updated 2 years ago
- Prototype tooling between glTF (JSON) and MaterialX (XML) file formats.☆14Updated last month
- Small collection of CG assets☆48Updated 3 weeks ago
- Houdini Ocean Toolkit☆74Updated 2 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Implementations of "Steerable Perlin Noise" as presented at Siggraph 2025☆100Updated last month
- Blender plugin allowing to precompute reflectance, indirect luminance from blender and export data for use in external engine☆36Updated last year
- Automatic UV Unwrapping Library for Dust3D☆91Updated 5 years ago
- An application that accepts files on the glTF format, interprets them as variants of an over-arching whole, and melds them together.☆53Updated 2 years ago
- Houdini's FBX integration.☆52Updated 2 weeks ago
- A WebGL2 Enterprise PBR sample renderer☆143Updated 3 years ago
- glTF Experience Format (glXF)☆90Updated 7 months ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 9 months ago
- Soap film implementation in Sidefx Houdini☆62Updated 3 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 6 years ago