millionart / NodesDifferencesBetweenShadergraphAndAmplifyShaderEditor
Nodes Differences Between Shadergraph And AmplifyShaderEditor
☆66Updated 8 months ago
Alternatives and similar repositories for NodesDifferencesBetweenShadergraphAndAmplifyShaderEditor:
Users that are interested in NodesDifferencesBetweenShadergraphAndAmplifyShaderEditor are comparing it to the libraries listed below
- Use Unity's timeline to blend material properties☆76Updated last year
- Volumetric Fog Package for URP Forward+☆91Updated 3 weeks ago
- ☆70Updated last year
- Unity Gradient Texture generator☆88Updated 5 months ago
- Randomized Tiling for Unity ShaderGraph☆58Updated 4 years ago
- Smooth Normals to Improve backface Outline☆63Updated 2 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆58Updated 2 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆48Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆74Updated 6 years ago
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.☆58Updated last year
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆76Updated last year
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆70Updated last year
- Use ShaderGraph as a texture creation tool!☆80Updated 11 months ago
- Unity Terrain Shader with Height Blending and more features☆111Updated 4 years ago
- A collection of URP shaders and render features.☆53Updated 2 years ago
- Water caustics shader with triplanar projection, made in Unity for URP☆45Updated 2 years ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆63Updated last year
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆77Updated last year
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆101Updated 2 months ago
- A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fa…☆56Updated 2 months ago
- ☀️ Unity URP implementation of Lens Flare optimized for mobile VR.☆11Updated 2 years ago
- ☆103Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Temporal AA solution for Unity's Universal render pipeline☆61Updated 2 years ago
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆123Updated 3 years ago
- Planar reflections probe component for Unity☆100Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆105Updated 2 years ago
- Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming☆12Updated 7 months ago