eldskald / planar-reflections-unityLinks
Planar reflections probe component for Unity
☆105Updated 2 years ago
Alternatives and similar repositories for planar-reflections-unity
Users that are interested in planar-reflections-unity are comparing it to the libraries listed below
Sorting:
- Unity URP AtmosphericFog☆78Updated 3 years ago
- Volumetric Fog Package for URP Forward+☆112Updated last month
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.☆67Updated 4 months ago
- Volumetric Lighting in URP☆147Updated 2 years ago
- Unity Gradient Texture generator☆91Updated 11 months ago
- Amplify Occlusion V2 ported to URP 2022.2☆172Updated 2 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆110Updated 2 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆73Updated 2 years ago
- Simple fog effects for URP☆111Updated 3 months ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆83Updated last year
- 📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆125Updated 4 years ago
- A collection of URP shaders and render features.☆59Updated 3 years ago
- Nodes Differences Between Shadergraph And AmplifyShaderEditor☆69Updated last year
- A Geometry shader written for Unity's build-in Render Pipeline☆137Updated 2 years ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆185Updated 10 months ago
- ☆73Updated 2 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆202Updated last year
- Unity Terrain Shader with Height Blending and more features☆116Updated 4 years ago
- Randomized Tiling for Unity ShaderGraph☆60Updated 5 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago
- 🔎 Utility for visualizing the stencil buffer in Unity☆128Updated 8 months ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆186Updated 10 months ago
- Smooth Normals to Improve backface Outline☆82Updated 2 years ago
- Imposter baking for Unity (URP)☆53Updated 3 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆125Updated 8 months ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆184Updated 2 years ago
- GPU-based raycaster for Unity☆170Updated 2 years ago
- Use Unity's timeline to blend material properties☆82Updated 2 years ago
- Interactive wave simulation in Unity.☆109Updated last year