ingowald / barneyLinks
☆17Updated last week
Alternatives and similar repositories for barney
Users that are interested in barney are comparing it to the libraries listed below
Sorting:
- python bindings for anari☆20Updated 3 weeks ago
- Device for ANARI generating USD+Omniverse output☆17Updated 3 weeks ago
- Translation layer from ANARI to OSPRay, ANARILibrary and ANARIDevice "ospray".☆22Updated 7 months ago
- Code for the paper "Speculative Progressive Raycasting for Memory Constrained Isosurface Visualization of Massive Volumes"☆19Updated last year
- A 3D viewer bootstrapping library☆12Updated 2 years ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 2 years ago
- ☆29Updated 3 weeks ago
- OptiX SDK headers, everything needed to build & run OptiX applications. SDK samples not included.☆26Updated 3 months ago
- Monte Carlo Render Viewing and Visualization Tools☆11Updated 4 years ago
- A compressed file format for scientific data, supporting adaptive access in resolution and precision.☆8Updated last year
- Cuda matrix computation library that is specified for small matrix operation (3x3, 4x4, 1x3, 1x4, etc.). Including buffer☆19Updated last year
- Voronoi-Based Foveated Volume Rendering☆11Updated 3 years ago
- A micro packet ray tracer☆14Updated 7 years ago
- Quantifying the Error of Light Transport Algorithms☆14Updated 5 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 9 years ago
- Source Code for "Fast Radius Search Exploiting Ray Tracing Frameworks"☆22Updated 4 years ago
- ANARI Documentation☆36Updated 2 weeks ago
- A procedural geometry generation library for C++11☆8Updated 2 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago
- Large-scale Interactive Volume Rendering Engine☆32Updated 3 years ago
- A GPU-parallel implementation of Marching Cubes in Vulkan☆17Updated last year
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Updated 6 years ago
- Volume Manipulation Library☆16Updated last year
- ☆22Updated 2 years ago
- Fourier analysis of numerical integration in Monte Carlo rendering: Theory and Practice by Kartic Subr, Gurprit Singh, Wojciech Jarosz☆16Updated 6 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆41Updated 2 years ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆36Updated 10 months ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆30Updated 5 years ago
- PIC/FLIP/APIC fluid simulation☆37Updated 3 years ago