rasmusbarr / simdrastLinks
A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.
☆16Updated 8 years ago
Alternatives and similar repositories for simdrast
Users that are interested in simdrast are comparing it to the libraries listed below
Sorting:
- Fast comparison-based sort algorithm☆57Updated 3 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- rex engine and game☆15Updated 4 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 6 years ago
- Fast, high-quality texture compression library for many formats☆49Updated 3 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆38Updated 3 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 8 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 5 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 9 years ago
- a collection of handle/id allocators☆20Updated last year
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Fast hash table template for array indexes.☆28Updated 9 years ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 5 years ago
- OBJ model to 3D transparent texture converter☆40Updated 4 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- Memory allocators☆49Updated 7 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆82Updated last year
- Immediate Mode Debug Draw library☆43Updated 6 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆68Updated last month
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- A LightFileWatcher☆29Updated 4 years ago
- demonstration of live reloading☆15Updated 7 years ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 7 years ago
- Vulkan Renderer☆31Updated last week
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆45Updated 3 weeks ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Updated 10 years ago
- Tiny DDS loader/saver based on☆29Updated 6 years ago