mmp / uniform_floatLinks
☆26Updated 3 years ago
Alternatives and similar repositories for uniform_float
Users that are interested in uniform_float are comparing it to the libraries listed below
Sorting:
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- Source code supporting the High Performance Graphics 2022 paper: Supporting Unified Shader Specialization by Co-opting C++ Features☆14Updated 3 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 10 years ago
- A simple and fast parser for PBRT v3 files☆24Updated last year
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆41Updated 2 years ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆48Updated 2 years ago
- Renderer and BVH traversal library☆59Updated last month
- A physically-based renderer utilizing Vulkan & DX12 raytracing API along with the implementation of several graphics papers.☆37Updated 3 years ago
- Offline renderer used for my blog posts☆108Updated 7 years ago
- Denoising a Vulkan ray traced image using OptiX denoiser☆99Updated 6 months ago
- A cross-platform programmable shading language ( CPU only )☆59Updated last year
- Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts☆131Updated 4 years ago
- ☆128Updated 2 months ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆98Updated 4 years ago
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆67Updated 3 years ago
- Vulkan Path Tracer with Optix Denoiser integration☆32Updated 4 years ago
- ☆55Updated 9 years ago
- cpu path tracing test bed☆46Updated last year
- Experimental Physically Based Renderer☆92Updated 5 years ago
- Repo for KickstartRT demo application☆52Updated 2 years ago
- Implementation of "Single-pass stratified importance resampling"☆31Updated 3 years ago
- physically based path tracer on gpu☆56Updated 5 years ago
- Volumetric path tracer written in C++☆47Updated 2 years ago
- An interactive OpenCL wavefront path tracer☆78Updated last year
- Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.