dankelley2 / sharpPhysicsLinks
2D physics engine in C#
☆42Updated 9 months ago
Alternatives and similar repositories for sharpPhysics
Users that are interested in sharpPhysics are comparing it to the libraries listed below
Sorting:
- High performance C# Entity System☆25Updated 2 weeks ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆91Updated 10 months ago
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- A C# QuadTree implementation specifically designed for testing AABB collisions in 2D space.☆42Updated 10 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- Simple, modern, code-only C# game engine!☆24Updated last year
- small example on how to use LiteEntitySystem using Unity engine☆43Updated 2 months ago
- C# ECS Benchmarks☆42Updated 5 months ago
- Probably the simplest to use ECS for C#☆96Updated 2 years ago
- Goal Oriented Action Planning C#/.NET Library☆65Updated 5 years ago
- A high performance component oriented take on ECS that supports sparse sets and archetypes seamlessly.☆146Updated 2 weeks ago
- Comparing C# ECS with Benchmark.Net and Roslyn Source Generators☆25Updated last month
- Benchmarks of some C# ECS frameworks.☆171Updated 10 months ago
- Another native alternative to the heavy Electron Unity Hub, written in C#☆33Updated 3 months ago
- C# port of the Cylcone physics engine☆55Updated 3 years ago
- Virtual File System (VFS) is a lightweight C# framework that allows merging folders and zip-archives into one unified virtual hierarchy, …☆67Updated 2 months ago
- Various collections which are completely unmanaged by the GC☆50Updated 4 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆23Updated 3 years ago
- The official repo of the HexaEngine game engine☆149Updated 2 weeks ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆128Updated last week
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆28Updated last month
- A high-performance alloc free c# Jobscheduler.☆199Updated 9 months ago
- A 2D Physics Library for Networked Games☆56Updated 6 years ago
- ☆31Updated last year
- Roslyn analyzers for DefaultEcs users.☆13Updated 3 years ago
- CollectionsMarshal for .NET Standard 2.0/2.1☆15Updated last month
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆63Updated last year
- C# Documentation: friflo ECS☆13Updated 3 months ago
- Systems groups and update order for Arch ECS Framework☆11Updated last month
- ☆37Updated last month