Felid-Force-Studios / StaticEcsLinks
C# Hierarchical Inverted Bitmap ECS framework
☆129Updated last month
Alternatives and similar repositories for StaticEcs
Users that are interested in StaticEcs are comparing it to the libraries listed below
Sorting:
- ☆16Updated 3 weeks ago
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆75Updated this week
- Savanna Saving - Free☆63Updated 9 months ago
- Bitset-based ECS with rollbacks. C# library and Unity package.☆163Updated last week
- ☆66Updated 3 years ago
- Bursted Entity Component System☆234Updated 2 weeks ago
- ☆95Updated 3 weeks ago
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆92Updated last year
- Custom Memory Allocator for Unity with CopyFrom method☆33Updated 3 years ago
- LeoEcsLite - Lightweight C# Entity Component System framework☆56Updated 3 years ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆67Updated 11 months ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- Arch ECS integration for Unity.☆174Updated 3 months ago
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆154Updated 9 months ago
- Lightweight events for Morpeh☆29Updated 9 months ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆56Updated 2 years ago
- Mosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System and Odin Inspector☆51Updated 2 weeks ago
- A simple and intutive Audio Middleware for Unity☆91Updated this week
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 8 months ago
- C# Entity Component System Framework☆36Updated last month
- Object pooling system for Unity.☆76Updated 2 years ago
- Documentation and articles for the Latios Framework for Unity's ECS☆105Updated last week
- UniTask & IUniTaskAsyncEnumerable baseed pub/sub messaging. this is like the UniTask version of UniRx.MessageBroker.☆89Updated last year
- A collection of extensions and native containers for DOTS to write more performant code☆53Updated 2 months ago
- Runtime NavMesh dynamic building for Unity Entities.☆67Updated 2 years ago
- ☆79Updated last year
- A better dropdown window for Unity Editor☆109Updated 2 years ago
- Code Generation Library for Unity Editor☆182Updated 2 years ago
- ☆34Updated 10 months ago
- Hierarchical Finite State Machine☆77Updated 2 years ago