imgeself / imge
☆24Updated 4 years ago
Alternatives and similar repositories for imge:
Users that are interested in imge are comparing it to the libraries listed below
- ☆130Updated 2 years ago
- A C++ game engine☆33Updated 4 years ago
- Yet another pet engine☆69Updated last month
- Real-Time Global Illumination - University of Leeds MSc Project.☆39Updated 3 years ago
- Squall's custom Vulkan engine.☆34Updated last month
- A free C++ game development framework for Windows.☆41Updated last month
- Yet another multiplatform C++ framework to make games☆73Updated last week
- A flexible rendering engine for real-time graphics R&D☆22Updated last week
- Luna Rendering Engine☆21Updated last year
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆44Updated last year
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆81Updated last week
- Experimental DirectX 12 Rendering Engine☆86Updated this week
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆74Updated 2 years ago
- Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12.☆36Updated 2 years ago
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆32Updated last week
- Lambda Game Engine☆23Updated 4 years ago
- Toy OpenGL PBR renderer.☆33Updated last year
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆94Updated 5 months ago
- An attempt at a fully featured Vulkan 3D engine.☆21Updated 4 years ago
- Playground for messing around with bgfx and friends☆58Updated 5 years ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆88Updated last year
- A D3D12-based rendering engine☆57Updated 4 years ago
- Next-gen general purpose game engine written in modern C++☆59Updated last month
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆50Updated this week
- CRSTL is an alternative STL with the aim to compile fast, run fast, and be clear to read and understand with simple code☆50Updated last week
- Single file DDS header encoder and decoder☆71Updated last week
- Simple CPU/GPU profiler with ImGui HUD☆74Updated last year
- 2D rectangular bin packing with option for item removal☆98Updated 6 months ago
- Mini Spin-X Library☆48Updated 4 months ago
- A rendering engine, what else?☆50Updated 3 years ago