imgeself / imgeLinks
☆24Updated 4 years ago
Alternatives and similar repositories for imge
Users that are interested in imge are comparing it to the libraries listed below
Sorting:
- A C++ game engine☆33Updated 4 years ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆40Updated 3 years ago
- Yet another pet engine☆70Updated 3 months ago
- Lambda Game Engine☆24Updated 4 years ago
- Yet another multiplatform C++ framework to make games☆78Updated last week
- A flexible rendering engine for real-time graphics R&D☆23Updated last week
- Luna Rendering Engine☆21Updated last year
- Experimental DirectX 12 Rendering Engine☆86Updated 3 weeks ago
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆35Updated this week
- A D3D12-based rendering engine☆57Updated 4 years ago
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆50Updated last year
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆63Updated last week
- Tiny DDS file loader☆44Updated 6 years ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆77Updated 2 years ago
- ☆132Updated 2 years ago
- Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12.☆36Updated 2 years ago
- A rendering engine, what else?☆51Updated 3 years ago
- Game engine written with C++ and Vulkan.☆25Updated 3 years ago
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆83Updated this week
- A free C++ game development framework for Windows.☆42Updated last week
- Next-gen general purpose game engine written in modern C++☆60Updated last month
- Single file DDS header encoder and decoder☆75Updated last month
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆96Updated 7 months ago
- Personal game engine project for learning real-time rendering techniques and engine architecture☆12Updated 5 years ago
- Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.☆51Updated last year
- Graphics experiments for fun☆62Updated 3 months ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 11 months ago
- 3D Graphics Engine☆43Updated last week
- physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches☆37Updated 3 years ago
- Mini Spin-X Library☆51Updated 6 months ago