AximoGames / AxEngine
Aximo Game Engine is an open source 3D Game Engine written in C#
☆29Updated 2 years ago
Alternatives and similar repositories for AxEngine:
Users that are interested in AxEngine are comparing it to the libraries listed below
- C# port of https://github.com/memononen/nanovg☆61Updated 8 months ago
- A game engine.☆56Updated this week
- ☆27Updated last month
- A New EXperimental Scene Graph in .NET Core☆31Updated last month
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 7 months ago
- C# Rapid Open Widgets☆61Updated last month
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- A lightweight render engine written purely in C#☆38Updated 11 months ago
- A GPU accelerated text renderer implemented in C#☆63Updated 3 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 3 months ago
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)☆29Updated last month
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated 7 months ago
- Game and prototypes with SharpDX and Directx 11☆50Updated 5 months ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 6 months ago
- A simple graphical user interface package for the OpenGL 4 C# library.☆63Updated 3 years ago
- 2D math / geometry collision library for C#, compatable with monogame.☆52Updated 4 years ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆17Updated 2 years ago
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆73Updated 2 years ago
- C# port of stb_truetype.h☆50Updated last year
- Sample SharpVk applications using Vulkan API in C#☆26Updated 7 years ago
- Vulkan .net library☆14Updated 2 months ago
- Path tracing demos using Vulkan and Silk.Net☆35Updated last year
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 5 months ago
- A modern cross-platform managed FreeType2 library☆76Updated last year
- Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)☆48Updated 3 months ago
- Multiplatform C# Game development framework☆42Updated 2 weeks ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated last year
- Cross platform .NET bindings☆36Updated last month
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago