mackron / GTGameEngineLinks
A simple game engine written in C++
☆38Updated 8 years ago
Alternatives and similar repositories for GTGameEngine
Users that are interested in GTGameEngine are comparing it to the libraries listed below
Sorting:
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated last year
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆63Updated 3 months ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆16Updated last week
- Simple header-only C++ software renderer☆33Updated 2 years ago
- Graphics prototyping framework☆37Updated last year
- Software rasterizer based on Larrabee's☆43Updated 8 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- ☆28Updated 7 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 7 years ago
- Small C++ game engine with Lua scripting☆42Updated last month
- Demoscene graphics engine.☆59Updated 4 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆33Updated 7 years ago
- A LightFileWatcher☆29Updated 4 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- Single header OpenGL utility library in the public domain☆24Updated last year
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated 3 weeks ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- random 2d engine rumblings☆18Updated 7 years ago
- Single-file libraries for C/C++ in public domain☆56Updated 4 years ago
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆34Updated 5 years ago