yuki-koyama / bigger
bigg (bgfx + imgui + glfw + glm) + utils
☆235Updated 2 years ago
Alternatives and similar repositories for bigger:
Users that are interested in bigger are comparing it to the libraries listed below
- bgfx, imgui, glfw, glm☆236Updated 10 months ago
- A drop-in entity editor for EnTT with Dear ImGui☆239Updated last year
- A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT☆248Updated 7 months ago
- Minimal bgfx "hello world" example☆198Updated 3 years ago
- c++17 header only library implementing a terminal for imgui applications☆178Updated last year
- Abstraction layer over Khronos Vulkan API☆286Updated this week
- An open source render engine☆192Updated this week
- DearWidgets☆233Updated last month
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆513Updated 3 years ago
- ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or s…☆411Updated last month
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆455Updated 6 years ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆256Updated 6 months ago
- CMake build scripts for bgfx. Released under public domain.☆237Updated last month
- A simple ImGui component for rendering profiling data☆251Updated last year
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆326Updated last year
- A Dear ImGui Widget for displaying Flame Graphs.☆159Updated 2 years ago
- Clustered shading implementation with bgfx☆450Updated 2 years ago
- A minimalist and easy to use graphics API.☆507Updated last month
- Interactive Orientation Gizmo for ImGui☆80Updated last month
- High-level rendering components☆316Updated this week
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆409Updated 2 weeks ago
- Embeddable physically based renderer☆382Updated this week
- vuk - A rendergraph-based abstraction for Vulkan☆508Updated this week
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆191Updated last year
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆367Updated last week
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆220Updated last week
- Froggy OpenGL Engoodener☆142Updated this week
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆306Updated last year
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆78Updated 4 years ago
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆186Updated 3 weeks ago