houmain / gpupadLinks
A flexible GLSL and HLSL shader editor and IDE.
☆167Updated last month
Alternatives and similar repositories for gpupad
Users that are interested in gpupad are comparing it to the libraries listed below
Sorting:
- This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm☆112Updated last month
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆89Updated 2 years ago
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆108Updated 2 years ago
- A clean and simple cross-platform C++ library to convert GLSL shaders to HLSL, Metal, Vulkan, and WebGPU☆79Updated 3 months ago
- A desktop application for node-based procedural terrain generation.☆143Updated last week
- 2D game engine and editor written in modern C++ and Vulkan☆68Updated last year
- KDGpu is a thin wrapper around Vulkan to make modern graphics easier to learn and use☆141Updated last week
- Headers only C++11 OpenGL Vector Graphics library, that can run on all OpenGL/ES version☆63Updated last week
- An extension for the GLFW library for using WebGPU native.☆88Updated last month
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- Signed Distance Field Font Generator and Runtime Utility☆76Updated 3 months ago
- Physically based rendering (PBR) for raylib☆112Updated 2 years ago
- A fully featured desktop client for shadertoy☆104Updated 3 weeks ago
- Cross-platform rendering library that seamlessly integrates Vulkan, DirectX12 and Metal.☆54Updated 5 months ago
- TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C…☆180Updated 4 months ago
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆315Updated 2 years ago
- Easy to use 2D rendering engine using Vulkan API as backend.☆126Updated 2 years ago
- Offline Shader Editor with many cool features☆277Updated 2 weeks ago
- 6 different implementations of doing wide line rendering in OpenGL☆189Updated 5 years ago
- Shading techniques and GLSL snippets☆225Updated last month
- A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM☆230Updated last year
- ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.☆299Updated 2 years ago
- 🎨 Modern 2D/3D - Importer • Exporter • Util - Library, also known as (AssetIO)☆203Updated 3 months ago
- Add Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving☆94Updated last year
- Minimal bgfx "hello world" example☆202Updated 3 years ago
- An extension for the SDL2 library for using WebGPU native.☆49Updated 3 months ago
- Header-only C++ library to receive files from, and offer files to, the browser the Emscripten program is running in.☆42Updated 3 months ago
- Abstraction layer over Khronos Vulkan API☆301Updated last week
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored i…☆224Updated 2 weeks ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆29Updated 5 months ago