houmain / gpupad
A flexible GLSL and HLSL shader editor and IDE.
☆156Updated this week
Alternatives and similar repositories for gpupad:
Users that are interested in gpupad are comparing it to the libraries listed below
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆305Updated last year
- KDGpu is a thin wrapper around Vulkan to make modern graphics easier to learn and use☆134Updated this week
- Abstraction layer over Khronos Vulkan API☆281Updated this week
- Cross-platform rendering library that seamlessly integrates Vulkan, DirectX12 and Metal.☆50Updated 2 months ago
- CMake build scripts for bgfx. Released under public domain.☆236Updated this week
- SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.☆96Updated 3 years ago
- High-level rendering components☆300Updated this week
- This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm☆98Updated 2 weeks ago
- A clean and simple cross-platform C++ library to convert GLSL shaders to HLSL, Metal, Vulkan, and WebGPU☆67Updated this week
- Physically based rendering (PBR) for raylib☆109Updated 2 years ago
- Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design☆337Updated this week
- Froggy OpenGL Engoodener☆142Updated last month
- An extension for the GLFW library for using WebGPU native.☆77Updated 4 months ago
- Easy to use 2D rendering engine using Vulkan API as backend.☆122Updated 2 years ago
- Minimal bgfx "hello world" example☆195Updated 2 years ago
- Headers only C++11 OpenGL Vector Graphics library, that can run on all OpenGL/ES version☆62Updated 3 months ago
- Interactive Orientation Gizmo for ImGui☆73Updated 2 weeks ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆244Updated this week
- High performance graphics abstraction API, with simplified programming model, on top of Vulkan, DirectX 12, and Metal.☆53Updated last year
- An experimental game engine.☆167Updated 2 weeks ago
- OpenGL implementation of the MSDF algorithm☆280Updated 5 months ago
- Header-only C++ library to receive files from, and offer files to, the browser the Emscripten program is running in.☆39Updated this week
- Utilities built on top of core module☆124Updated this week
- 🎨 Modern 2D/3D - Importer • Exporter • Util - Library, also known as (AssetIO)☆191Updated 6 months ago
- ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.☆292Updated 2 years ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆127Updated 11 months ago
- Colorizing text editor for ImGui☆80Updated last month
- Signed Distance Field Font Generator and Runtime Utility☆74Updated 5 months ago
- Sample showcasing lifetime management and resource transfers in Vulkan☆54Updated 2 months ago
- An open source render engine☆192Updated this week