A Simple Triangle - A journey into cross platform OpenGL and Vulkan
☆91Jan 20, 2023Updated 3 years ago
Alternatives and similar repositories for a-simple-triangle
Users that are interested in a-simple-triangle are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆14Dec 3, 2020Updated 5 years ago
- Repository for an article called "Fast MiniMax Polynomial Approximations of Sine and Cosine"☆12Mar 8, 2019Updated 7 years ago
- Voxel Cone Tracing implemented in a well-abstracted layer that wraps around Vulkan.☆15May 24, 2019Updated 6 years ago
- Attempt to understand and compare different Acceleration structures☆30Mar 31, 2021Updated 5 years ago
- CMake engine create in Youtube Series https://youtu.be/MHbGmGUvwVg☆14Mar 31, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Swift 4.2 rendition for Mac☆17Dec 1, 2020Updated 5 years ago
- "Small Vector" optimization for Modern C++: store up to a small number of items on the stack☆35May 6, 2021Updated 5 years ago
- Very simple Vulkan Video Encode example☆28Apr 27, 2025Updated last year
- simple vulkan framework☆12May 29, 2016Updated 9 years ago
- Real-time Voxel Cone Tracing☆21Feb 26, 2025Updated last year
- Ray Tracing in One Weekend with DXR☆17Jun 18, 2024Updated last year
- Some personal practice with raylib and raylib-cpp☆30May 13, 2021Updated 4 years ago
- GPU occlusion culling using compute shader with Vulkan☆58Jan 23, 2018Updated 8 years ago
- Collection of short C code snippets for copy-pasting and reference.☆33Feb 20, 2026Updated 2 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- MILO perceptual quality metric☆25Updated this week
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆60Aug 19, 2023Updated 2 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Nov 27, 2017Updated 8 years ago
- Lightweight Msgpack Encoder☆15Feb 19, 2017Updated 9 years ago
- A simulate Next-Generation Graphic API for Dear ImGui☆15Aug 13, 2025Updated 8 months ago
- An implementation of a weak handle interface to a packed vector in C++☆15Feb 3, 2026Updated 3 months ago
- Rendering one triangle, the WebGL/WebGPU way☆58Aug 30, 2022Updated 3 years ago
- A very simple real-time Vulkan 3D game engine☆123Jan 4, 2022Updated 4 years ago
- Basic renderer to be used as a starting project for the game physics book series☆282Jun 25, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- OpenGL-based Implementation of Cyril Crassins Voxel Cone Tracing☆41Oct 7, 2019Updated 6 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆19Sep 12, 2024Updated last year
- Under construction C header only graphics library.☆27Jan 1, 2021Updated 5 years ago
- Various graphic effects implemented in OpenGL☆15Aug 7, 2021Updated 4 years ago
- 🧑🤝🧑 The visitor pattern revisited. An inheritance-aware acyclic visitor template, any and any-function templates.☆16May 26, 2020Updated 5 years ago
- My personal Vulkan renderer☆1,881Updated this week
- Forward plus rendering using Vulkan☆47Jan 3, 2017Updated 9 years ago
- Cross-platform, customizable ML solutions for live and streaming media.☆17Oct 11, 2024Updated last year
- A lock-free multithreaded job system made using C++20 coroutines and atomic operations.☆38Mar 27, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆73Aug 24, 2023Updated 2 years ago
- Vulkan render graph shenanigans☆72Aug 6, 2020Updated 5 years ago
- ☆16Nov 21, 2025Updated 5 months ago
- Vulkan library oriented on high speed rendering☆294Jan 27, 2019Updated 7 years ago
- Reverse engineered source to BBC Thrust☆18Updated this week
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆746Oct 19, 2025Updated 6 months ago
- Diagrams showing relationships between Vulkan objects and how they're used.☆1,073Feb 9, 2025Updated last year