victorfisac / FNode
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
☆105Updated 2 years ago
Alternatives and similar repositories for FNode:
Users that are interested in FNode are comparing it to the libraries listed below
- Physically based rendering (PBR) for raylib☆108Updated 2 years ago
- An extension library for the amazing raylib library, that adds better support for 3D.☆62Updated last year
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 3 years ago
- A script that generates a single-header & single-header+single-source version of GLFW☆49Updated 2 years ago
- Raylib backend for Dear ImGui☆40Updated 10 months ago
- ☆71Updated 2 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆64Updated 3 years ago
- Pure C multi-channel signed distance field generator☆2Updated 3 years ago
- Sokol based rendering module for Flecs.☆27Updated 7 months ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆62Updated 4 years ago
- Minimal C11 game libraries☆52Updated last year
- 🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)☆102Updated last year
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆88Updated 2 years ago
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆44Updated 4 years ago
- Single file Vulkan API loader.☆168Updated last month
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆41Updated last week
- Cute little physics engine.☆61Updated 7 years ago
- Offline font tuning/bitmap generation via shaders☆78Updated 4 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆43Updated 4 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆61Updated 2 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 8 years ago
- ☆36Updated last year
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆87Updated 2 months ago
- A small utility for generating a texture atlas☆43Updated 8 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago
- ENTT like implementation of ECS in C☆49Updated 10 months ago
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆42Updated last year
- Game engine utilizing Wren for quick and easy development☆40Updated 2 months ago
- A simple example showing how to render a video with libvlc + raylib.☆61Updated 2 months ago
- Under construction C header only graphics library.☆27Updated 4 years ago