kimkulling / osreLinks
My render engine for experiments.
☆200Updated this week
Alternatives and similar repositories for osre
Users that are interested in osre are comparing it to the libraries listed below
Sorting:
- 3D game engine using C++20 and Vulkan (WIP)☆130Updated last year
- Froggy OpenGL Engoodener☆153Updated 3 weeks ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆261Updated 2 months ago
- Cross-platform modern game engine.☆196Updated 6 months ago
- High-level rendering components☆385Updated last month
- A very simple real-time Vulkan 3D game engine☆123Updated 4 years ago
- A powerful data-driven game engine built in C++☆253Updated this week
- 3D Game Engine☆211Updated 2 months ago
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆296Updated 2 months ago
- Utilities built on top of core module☆136Updated 3 weeks ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.☆452Updated 3 weeks ago
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆308Updated 6 months ago
- Render graph management library.☆246Updated 2 months ago
- Abstraction layer over Khronos Vulkan API☆331Updated last week
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆469Updated 4 months ago
- Embeddable physically based renderer☆489Updated last month
- 🧙 MAGE v0☆279Updated 2 months ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆358Updated last week
- An abstraction layer for graphics APIs.☆213Updated last week
- TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C…☆183Updated 2 months ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆263Updated 5 months ago
- A portable modern OpenGL Game-Engine with focus on PBR☆112Updated last year
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆273Updated 6 years ago
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆298Updated 4 years ago
- Framework for rapid OpenGL demos prototyping☆112Updated 2 months ago
- A Vulkan based render engine☆130Updated this week
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆295Updated 4 years ago
- NcEngine: 3D game engine written in modern C++ and Vulkan☆208Updated 2 weeks ago
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆437Updated 2 months ago
- C++/OpenGL 4.6 voxel game engine.☆116Updated last year