kimkulling / osreLinks
An open source render engine
☆194Updated this week
Alternatives and similar repositories for osre
Users that are interested in osre are comparing it to the libraries listed below
Sorting:
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 9 months ago
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆289Updated 10 months ago
- 3D Game Engine☆184Updated 7 months ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆411Updated last month
- Abstraction layer over Khronos Vulkan API☆298Updated 2 weeks ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆281Updated this week
- Cross-platform modern game engine.☆191Updated this week
- Vulkan based game engine☆242Updated last week
- High-level rendering components☆331Updated last week
- Froggy OpenGL Engoodener☆143Updated last month
- Embeddable physically based renderer☆408Updated last week
- Render graph management library.☆235Updated 3 months ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆256Updated this week
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆304Updated 3 years ago
- An abstraction layer for graphics APIs.☆206Updated 2 weeks ago
- Utilities built on top of core module☆126Updated this week
- vuk - A rendergraph-based abstraction for Vulkan☆514Updated 3 weeks ago
- NcEngine: 3D game engine written in modern C++ and Vulkan☆171Updated 3 weeks ago
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more☆457Updated this week
- Clustered shading implementation with bgfx☆451Updated 2 years ago
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆422Updated 10 months ago
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆456Updated 4 months ago
- A minimalist and easy to use graphics API.☆510Updated this week
- An experimental game engine.☆172Updated 2 months ago
- A very simple real-time Vulkan 3D game engine☆123Updated 3 years ago
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆287Updated 3 years ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆272Updated 6 years ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆228Updated last month
- Yet Another Vulkan Engine☆478Updated last month
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆187Updated last month