micro-gl / nitro-gl
Headers only C++11 OpenGL Vector Graphics library, that can run on all OpenGL/ES version
☆62Updated 3 months ago
Alternatives and similar repositories for nitro-gl:
Users that are interested in nitro-gl are comparing it to the libraries listed below
- Headers Only C++11 Geometry Tessellation library for Vector Graphics, that can run on any computer with or without FPU. No standard libr…☆94Updated last year
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆49Updated 4 years ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆69Updated last year
- Froggy OpenGL Engoodener☆142Updated 3 weeks ago
- imgui control to inspect image pixels☆105Updated 5 years ago
- An extension for the GLFW library for using WebGPU native.☆76Updated 4 months ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆88Updated last year
- 3D game engine using C++20 and Vulkan (WIP)☆123Updated 7 months ago
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆32Updated last week
- Simple CPU/GPU profiler with ImGui HUD☆73Updated last year
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆168Updated last year
- Random sample code☆19Updated 2 years ago
- 2D game engine and editor written in modern C++ and Vulkan☆63Updated 9 months ago
- Open Game Engine Exchange☆80Updated last year
- Abstraction layer over Khronos Vulkan API☆280Updated 2 weeks ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆26Updated 3 years ago
- Utilities built on top of core module☆124Updated this week
- KDGpu is a thin wrapper around Vulkan to make modern graphics easier to learn and use☆134Updated last week
- Fresh game engine written in C☆52Updated 3 years ago
- Modern OpenGL 4.5 rendering techniques☆46Updated 4 years ago
- Hobby C++ game engine☆37Updated 2 years ago
- An experimental game engine.☆167Updated 2 weeks ago
- The Tauray renderer☆121Updated 2 months ago
- Learning Vulkan from code samples - Tutorial series☆60Updated last year
- Single file DDS header encoder and decoder☆71Updated last week
- A powerful cross-platform audio engine, optimized for games.☆47Updated 2 weeks ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 2 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆76Updated 2 months ago
- Vulkan Game-Engine Project☆59Updated 11 months ago
- C++/OpenGL 4.6 voxel game engine.☆108Updated 3 months ago