otto-link / HesiodLinks
A desktop application for node-based procedural terrain generation.
☆146Updated this week
Alternatives and similar repositories for Hesiod
Users that are interested in Hesiod are comparing it to the libraries listed below
Sorting:
- A C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.☆38Updated this week
- Kraut is a program to procedurally generate plants, especially trees.☆104Updated 4 years ago
- A fully-fledged game made in Wicked Engine!☆25Updated last year
- A procedural function that generates dendritic patterns and is locally computable.☆83Updated 2 years ago
- A fully featured desktop client for shadertoy☆107Updated 2 months ago
- Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.☆295Updated 2 years ago
- An implementation of Hans Theobald Beyer's algorithm for simulated hydraulic erosion☆53Updated 2 months ago
- A flexible GLSL and HLSL shader editor and IDE.☆170Updated 3 weeks ago
- Abstract Image Generator☆80Updated 5 months ago
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored i…☆233Updated last month
- Experiment with generating clouds in real time on low end computer☆129Updated 5 years ago
- GPU Terrain generator and erosion simulator☆44Updated 7 months ago
- Simple C++ implementatoin of particle-based hydraulic erosion on a square grid☆113Updated 5 years ago
- An experimental game engine.☆178Updated 5 months ago
- C++ API/library for 3D polygonal mesh modeling☆51Updated 4 years ago
- Node Editor of OpenGL Shaders☆35Updated 2 years ago
- Physically based rendering (PBR) for raylib☆112Updated 3 years ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆97Updated 2 years ago
- Cross-platform rendering library that seamlessly integrates Vulkan, DirectX12 and Metal.☆57Updated 7 months ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆140Updated last year
- Vulkan Game-Engine Project☆60Updated last year
- Interactively Modifying Compressed Sparse Voxel Representations☆143Updated last year
- Cubiquity is an experimental micro-voxel engine written in C++ and released into the public domain.☆262Updated last month
- Galaxy Engine is a fully interactive 2D gravity simulator. Play with tens or hundreds of thousands of particles in real time☆220Updated last week
- Yet another pet engine☆72Updated 6 months ago
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆40Updated last week
- Voxel / ray tracing template for the blog posts.☆58Updated last year
- A portable C++ library for simulating hydraulic erosion.☆57Updated 6 months ago
- Code release for "Terrain Amplification using Multi-scale Erosion"☆25Updated last month
- C++ 3D Engine built with Vulkan☆21Updated last week