hexops / DirectXShaderCompiler
Fork of Microsoft/DirectXShaderCompiler with Zig / MinGW header compatability patches
☆13Updated 11 months ago
Related projects ⓘ
Alternatives and complementary repositories for DirectXShaderCompiler
- DXC built using Zig☆58Updated last month
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆34Updated last week
- An XNA-inspired 3D graphics library with modern capabilities.☆65Updated 4 months ago
- Texture compression library and tool.☆71Updated last week
- Rust interface for Vulkan☆24Updated 2 weeks ago
- STL whose aim is to compile fast, run fast, and be clear to read☆46Updated last week
- Fast O(1) offset allocator with minimal fragmentation in C99☆58Updated last year
- Random sample code☆19Updated 2 years ago
- A simple library to encode video in real-time with Vulkan video☆34Updated 6 months ago
- ☆68Updated last year
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆45Updated 3 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆43Updated 3 years ago
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆42Updated last year
- Toy CPU and GPU implementations of the Slug rendering algorithm☆111Updated 5 years ago
- Single file DDS header encoder and decoder☆64Updated 2 months ago
- Mini Spin-X Library☆36Updated this week
- ☆35Updated last month
- Ashura is a 2D & 3D Engine for use in High-performance GUI applications and games☆35Updated this week
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆56Updated last week
- General purpose model viewer☆63Updated last month
- Simple Vulkan ray tracing☆34Updated 3 months ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆23Updated 3 years ago
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆46Updated last month
- Fast, high-quality texture compression library for many formats☆49Updated 2 years ago
- ☆18Updated last year
- A Vulkan compute shader implementation of a fictional retro GPU☆51Updated 2 years ago
- A wrapper for DXC and SPIRV-cross☆102Updated last month
- A stupid simple method of making Vulkan layers, at home!☆78Updated 6 months ago
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆69Updated this week