A basic Vulkan VR test. Builds on Windows, Linux & MacOS.
☆16Apr 5, 2021Updated 4 years ago
Alternatives and similar repositories for vr-vulkan
Users that are interested in vr-vulkan are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Sketch complex curves and surfaces in VR☆18Jan 13, 2026Updated 2 months ago
- Videoplayer created in Unity that displays any video at the framerate of your monitor using Frame-Interpolation☆25May 2, 2018Updated 7 years ago
- Library to deal with threading idiosyncrasies in Unity.☆10May 6, 2019Updated 6 years ago
- Vulkan game engine I'm working on☆15Jan 16, 2022Updated 4 years ago
- ☆12Apr 29, 2014Updated 11 years ago
- MQTT service for Rhasspy audio output with external program using the Hermes protocol☆12Dec 9, 2023Updated 2 years ago
- ☆15Aug 21, 2020Updated 5 years ago
- A concise C++ demonstration of image resource interoperability between D3D11 and Vulkan.☆14Jul 14, 2024Updated last year
- Blender plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆12Feb 5, 2017Updated 9 years ago
- Static model binary format☆20Oct 5, 2016Updated 9 years ago
- ☆12May 2, 2022Updated 3 years ago
- Very simple messaging system☆10Oct 5, 2024Updated last year
- Pure Rust implementation of LZ4 compression and decompression as a library☆17Jun 9, 2020Updated 5 years ago
- ☆12Dec 16, 2025Updated 3 months ago
- A strong typed PDEVS simulator☆19Oct 6, 2023Updated 2 years ago
- Generate a flame graph view.☆15Jan 24, 2026Updated last month
- ☆20May 5, 2024Updated last year
- CollectionsMarshal for .NET Standard 2.0/2.1☆17Nov 7, 2025Updated 4 months ago
- Code repository for "Portal-Based Path Perturbation for Metropolis Light Transport"☆10Oct 26, 2020Updated 5 years ago
- Compile-time string encryption and import obfuscation for Windows PE32(+) binaries☆16Jan 18, 2026Updated 2 months ago
- UnrealBakedSDF is a sample Unreal project for importing and visualizing BakedSDF meshes.☆15Jun 14, 2023Updated 2 years ago
- Projection FileSystem is a FUSE filesystem performs directory content projection☆12Apr 3, 2023Updated 2 years ago
- A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input☆13Feb 27, 2018Updated 8 years ago
- Example project showing how to create a blurry refraction effect that is highly optimized for mobile.☆15Apr 17, 2017Updated 8 years ago
- Reusable Vulkan based ray-tracing library☆12May 17, 2021Updated 4 years ago
- ☆12Feb 25, 2025Updated last year
- Simple Qt / OpenVR demo☆10Oct 1, 2016Updated 9 years ago
- Official Implementation of UTrice: Unifying Primitives in Differentiable Ray Tracing and Rasterization via Triangles for Particle-Based 3…☆30Jan 13, 2026Updated 2 months ago
- ☆15Jul 14, 2023Updated 2 years ago
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering☆15Sep 20, 2025Updated 6 months ago
- a C implementation from vulkan-tutorial.com☆25Aug 16, 2021Updated 4 years ago
- Brad's Quixotic C - a barebones libc in a single header file☆27Aug 19, 2018Updated 7 years ago
- Screen space global illumination for interactive mixed reality☆14Dec 13, 2017Updated 8 years ago
- Vulkan examples written in Rust☆30Oct 20, 2025Updated 5 months ago
- OpenXR & Vulkan Integration Example☆50Aug 27, 2024Updated last year
- Global Illumination Demo in Vulkan Compute☆12May 30, 2020Updated 5 years ago
- My working copy of tinycc made reentrant☆28Oct 19, 2022Updated 3 years ago
- Partitioned top level acceleration structure sample☆16Sep 10, 2025Updated 6 months ago
- An open-source session replay tool for single-page applications that uses AI analysis, aggregated trends, and a RAG chatbot to help devel…☆11Jan 23, 2026Updated 2 months ago