hexops-graveyard / dawnLinks
Fork of dawn.googlesource.com/dawn with generated code and third-party dependencies committed
☆80Updated 2 years ago
Alternatives and similar repositories for dawn
Users that are interested in dawn are comparing it to the libraries listed below
Sorting:
- Google's Dawn WebGPU implementation, cross-compiled with Zig into a single static library☆149Updated last year
- An extension for the GLFW library for using WebGPU native.☆95Updated 6 months ago
- An extension for the SDL2 library for using WebGPU native.☆50Updated 7 months ago
- Minimal application for wgpu on native platforms☆11Updated last month
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 4 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆80Updated 10 months ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆128Updated 6 years ago
- DXC built using Zig☆69Updated 9 months ago
- Fork of Microsoft/DirectXShaderCompiler with Zig / MinGW header compatability patches☆18Updated 9 months ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- Sokol based rendering module for Flecs.☆39Updated 5 months ago
- Fast comparison-based sort algorithm☆57Updated 2 years ago
- A simple and powerful entity component system (ECS) written in C++17☆114Updated last week
- Texture compression library and tool.☆85Updated last week
- I'm learning webgpu☆37Updated last year
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆52Updated 4 years ago
- Headers Only C++11 Geometry Tessellation library for Vector Graphics, that can run on any computer with or without FPU. No standard libr…☆102Updated 4 months ago
- A self-contained high-performance WebGPU implementation on Vulkan☆93Updated this week
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated last year
- All in one Dear ImGui source distro for C++, C and Zig.☆72Updated 2 weeks ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated last week
- Voxel SVO/DAG renderer with limited detail. My RAM can't fit unlimited data and I don't like loops in my DAG.☆28Updated this week
- OpenGL Planet Renderer☆35Updated 4 years ago
- Web-based UI for monitoring Flecs applications, trying out queries & learning ECS☆88Updated last month
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆76Updated 4 years ago
- ☆37Updated last year
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆73Updated 3 months ago
- 🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)☆109Updated 2 years ago
- Simple game written from scratch in Zig☆58Updated 5 months ago
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆52Updated 10 months ago