GraphicsProgramming / deccer-cubesLinks
A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord."
☆50Updated 6 months ago
Alternatives and similar repositories for deccer-cubes
Users that are interested in deccer-cubes are comparing it to the libraries listed below
Sorting:
- Voxel rendering experiments☆89Updated 3 weeks ago
- Realtime Vulkan path tracer from scratch kind of thing☆79Updated 3 years ago
- ☆34Updated this week
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆40Updated last month
- It's like dogfooding, but with frogs☆30Updated 3 months ago
- Vulkan triangle in ~380 lines of code☆62Updated 3 weeks ago
- A high performance realtime CUDA voxel path tracer☆86Updated 4 months ago
- Minimal GPU video decoding sample for Vulkan, DX12 and DX11☆116Updated 2 months ago
- Blazingly fast Vulkan glTF Viewer☆95Updated this week
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆84Updated this week
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆97Updated 2 years ago
- Vulkan Layer for Live Introspection & Debugging. Allows to view all vulkan state live inside your application.☆112Updated 2 weeks ago
- A minimal implementation of Vulkan ray tracing.☆95Updated 9 months ago
- An abstraction layer for graphics APIs.☆208Updated last month
- Physically based renderer demo written using Vulkan.☆85Updated 8 months ago
- Froggy OpenGL Engoodener☆148Updated last month
- ☆133Updated 2 years ago
- A D3D12-based rendering engine☆58Updated 4 years ago
- revisiting a known normal transformation in computer graphics☆320Updated 6 years ago
- A simple ImGui component for rendering profiling data☆265Updated last month
- A minimal Vulkan deferred rendering demonstration.☆25Updated 7 months ago
- A snapshot of our vulkan backend code☆293Updated 8 months ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆37Updated 4 years ago
- Contains resources curated by the GraphicsProgramming discord. This includes articles, tutorials, and more.☆159Updated 8 months ago
- A High Quality SIMD BC1 Encoder☆123Updated 2 years ago
- Single file DDS header encoder and decoder☆77Updated last month
- An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.☆129Updated last year
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆71Updated last week
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆297Updated 2 weeks ago
- Voxel / ray tracing template for the blog posts.☆57Updated last year