haolange / InfinityExample
ExampleProject for InfinityRenderPipeline.
☆22Updated 5 months ago
Alternatives and similar repositories for InfinityExample:
Users that are interested in InfinityExample are comparing it to the libraries listed below
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 3 years ago
- ground truth ambient occlusion in unity urp☆31Updated 2 years ago
- ☆31Updated 3 years ago
- This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do…☆25Updated 2 years ago
- ☆31Updated 3 years ago
- Baker Texture data to Model, for example vertex color, uv channel.☆11Updated last year
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- 各种常见shadowmap 渲染技术对比☆26Updated 3 years ago
- A realistic & physically based human skin shader☆26Updated 2 years ago
- ☆24Updated 4 years ago
- generate SH from HDRI☆18Updated 3 years ago
- ☆13Updated 5 years ago
- ☆29Updated 7 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Updated last year
- 1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制☆60Updated 5 years ago
- Implement software virture texture using Unity 2019☆46Updated 5 years ago
- Unity_SeparableSubsurfaceScatter☆20Updated 6 years ago
- VolumeCloud with 1. multi-layer rendering using GPU Instancing, 2. Depth-Difference Based Alpha Blending☆21Updated 5 years ago
- ☆24Updated 5 years ago
- ☆24Updated 5 years ago
- 知识与你分享~☆16Updated last year
- Pre-Integrated Subsurface Scattering generating tool using Unity shader☆14Updated 3 years ago
- An example of indirect lighting made with Unity☆33Updated 3 years ago
- A simple implement of SSR in Unity URP.☆13Updated last year
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 3 years ago
- 一些对unity Shader GUI的拓展方法☆29Updated 6 years ago
- ☆30Updated last year
- ☆49Updated 5 years ago
- ☆21Updated 3 years ago
- Shell based fur unity implementation.☆20Updated last month