yangrc1234 / ScreenSpaceShadowLinks
Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.
☆44Updated 6 years ago
Alternatives and similar repositories for ScreenSpaceShadow
Users that are interested in ScreenSpaceShadow are comparing it to the libraries listed below
Sorting:
- ☆29Updated 7 years ago
- ☆24Updated 6 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- ☆36Updated 4 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- Using the Geometry Shader to generate fur on GPU.☆41Updated 7 years ago
- ☆28Updated 7 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆56Updated last year
- Deeply optimized tessellation PBR shaders in Unity DX11☆56Updated 6 years ago
- Sea of clouds for Unity3D☆32Updated 7 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 4 years ago
- Screen-Space Decal☆10Updated 5 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- A debug tool to optimize mipmap and overdraw for unity project☆21Updated 8 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆18Updated 6 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 6 months ago
- various post-processing effects for Unity☆49Updated 6 years ago
- Unity LightProbe Editor☆71Updated 7 years ago
- Visualize normal on vertex or surface with Gizmo.☆43Updated 6 years ago
- Particle system using Curl Noise for Unity.☆33Updated 6 years ago
- ☆42Updated 7 years ago
- ☆21Updated 6 years ago
- ☆18Updated 7 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆39Updated 2 years ago
- ☆17Updated 7 years ago
- 簡単なPBRのサンプルUnityプロジェクトです。☆14Updated 8 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- ☆33Updated 4 years ago
- Unity CommandBuffer Examples☆25Updated 7 years ago