nerlfield / wild-gaussian-splattingLinks
DUSt3R + Gaussian Splatting
☆272Updated 11 months ago
Alternatives and similar repositories for wild-gaussian-splatting
Users that are interested in wild-gaussian-splatting are comparing it to the libraries listed below
Sorting:
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆254Updated last year
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆291Updated last year
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆217Updated last week
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆155Updated last year
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆224Updated last year
- an unofficial 2DGS implementation based on GauStudio☆277Updated last year
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆293Updated last year
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆340Updated 2 months ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆369Updated 7 months ago
- ☆217Updated 2 years ago
- GaussianRoom Repo☆216Updated 7 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆266Updated last year
- Code for "Multi-view Reconstruction via SfM-guided Monocular Depth Estimation". CVPR 2025 (Oral Presentation)☆341Updated 3 months ago
- [CVPR 2025 Highlight] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos☆445Updated 7 months ago
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Vi…☆270Updated 8 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆364Updated 7 months ago
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆160Updated 2 months ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆188Updated 8 months ago
- DeepImplementation of the NeurIPS 2025 paper: Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting☆128Updated 3 weeks ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆246Updated last month
- Codebase for SparseGS paper☆204Updated last year
- official implementation of LM-Gaussian☆185Updated 4 months ago
- A modular differential gaussian rasterization library.☆206Updated last year
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆431Updated last year
- [ECCV2024] [3DV Nectar 2025] FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally☆237Updated last year
- 🎞️ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views☆288Updated 11 months ago
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆188Updated 6 months ago
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆212Updated last year
- Reproducible evaluation of NeRF and 3DGS methods☆326Updated last week
- A differentiable point-based rendering framework.☆217Updated 7 months ago